Datamined Retribution Paladin Spells For The Upcoming Rework – Dragonflight Patch 10.0.7 PTR

February 2, 2023

The Dragonflight Patch 10.0.7 has reached the Public Test Servers. Some new Paladin Spells could have been datamined, leading to the upcoming Rework intended with the next Patch. Read more..

New Paladin Spells were able to be datamined from the new Patch for the Public Test Realms 10.0.7. As Wowhead reported first, these new spells might give players a first look into the upcoming changes for Retribution Paladin.

  • NEW  Answered Prayer  When your health is brought below 40%, you instantly cast a free Word of Glory on yourself.
    Cannot occur more than once every 60 sec.
  • NEW  Blade of Justice  Pierces enemies with a blade of light, dealing (181.25% of Attack power) Physical damage.
  • NEW  Blade of Vengeance  Blade of Justice also hits nearby enemies for (181.25% of Attack power) Physical damage. Stuns Demon and Undead enemies for 5 sec.
  •  Blade of Wrath  Art of War resets the cooldown of Blade of Justice 50% more often and increases its damage by 25% for 10 sec.
  • NEW Blades of LightDivine Storm now deals both Physical and Holy damage.
    • Effect #1 Apply Aura: Mod Combat Rating by % of Stat
  • NEW  Blazing Blade  Crusader Strike generates 1 additional Holy Power.
  • NEW  Blessed Champion  Crusader Strike hits an additional 2 targets.
  • NEW  Blessed Hammers  Throws a Blessed Hammer every second for 5 seconds that spirals outward, dealing (11% of Attack power) Holystrike damage to enemies.
    Generates 1 Holy Power per Blessed Hammer.
  • NEW  Blessed Hammers  Throws a Blessed Hammer that spirals outward, dealing (11% of Attack power) Holy damage to enemies and reducing the next damage they deal to you by (Attack power * 30 / 100).
    Generates 1 Holy Power.
  • NEW  Blessed Hammers  Throws a Blessed Hammer that spirals outward, dealing (11% of Attack power) Holy damage to enemies.
    Generates 1 Holy Power.
  • NEW  Boundless Judgement  Judgement hits an additional 2 targets.
  • NEW  Commanding Judgment  Judgment hits an additional 2 targets.
  • NEW  Crusader’s Reprieve  Crusader Strike deals 10% increased damage and heals you for 3% of your maximum health.
  • NEW  Crusader’s Reprieve  Reduces the cooldown of Judgment by 0.0030 sec and Crusader Strike by 0.0030 sec.
  • NEW  Crusading Strikes  Crusader Strike replaces your auto-attacks and instead of granting Holy Power, you now generate %s2 Holy Power ever 10 sec.
  •  Divine Storm  Your auto attacks have a 12%20% chance to reset the cooldown of Blade of Justice.
  •  Expurgation  Your Blade of Justice critical strikes causecauses the target to burn for 60% of the damage dealt over 6 sec.
    Stuns Demon and Undead targets for 5 
    sec.
  • NEW  Hammer and Anvil  While Divine Steed is active you radiate 2000 Holy enemy damaging all nearby enemies for 2000 every 2000 sec.
  • NEW  Healing Burst  Divine Storm heals you for 0% of your maximum health.
  • NEW  Highlord’s Judgement  Judgment and Hammer of Wrath deal 15% increased damage.
  • NEW  Highlord’s Judgment  Judgment now also deals Physical damage.
    • Effect #1 Apply Aura: Mod Combat Rating by % of Stat
  • NEW  Highlord’s Judgment  Judgment causes targets to take increased damage from your next 2 Holy Power abilities.
  • NEW  Holy Crusader  Blade of Justice now deals both Physical and Holy damage.
    • Effect #1 Apply Aura: Mod Combat Rating by % of Stat
  •  Holy Prism  Fires a beam of light that scatters to strike a clump of targets.
    If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (70% of Spell power) healing to 5 allies within 15 yards.yds.
    If the beam is aimed at a friendly target, it heals for (140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.yds.
  •  Holy Prism  Fires a beam of light that scatters to strike a clump of targets.
    If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (70% of Spell power) healing to 5 allies within 15 yards.yds.
    If the beam is aimed at a friendly target, it heals for (140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.yds.
  • NEW  Improved Blade of Justice  Blade of Justice now has 2 charges.
  • NEW  Inquisitor’s Ire  Every 3 sec, gain 5% increased damage to your next Divine Storm, stacking up to 10 times.
  • NEW  Inquisitor’s Ire  Every 3 sec, gain 5% increased damage to your next Divine Storm, stacking up to 10 times.
  • NEW  Judgment of Justice  Judgment also slow enemies by 30%.
  • NEW  Jurisdiction  Templar’s Verdict and Blade of Justice deal 10% increased damage.
    The range of Templar’s Verdic, Blade of Justice and Hammer of Justice is increased to 25 yds.
  • NEW  Light’s Celerity  Flash of Light casts instantly, its healing done is increased by 50%, but it now has a 6 sec cooldown.
  • NEW  Light’s Celerity  Reduces the cooldown of Blade of Justice 4 sec.
  • NEW  Light’s Strength  Crusader Strike and Templar’s Verdict’s critical strike chance increased by 5% and critical strike damage increased by 10%.
  • NEW  Lightforged Blessing  Divine Storm deals 10% increased damage and heals you and up to 0 nearby allies for 5% of maximum health.
  • NEW  Mark of the Silver Hand  Strength and Stamina increased by 10%.
  • NEW  Martial Training  Physical damage dealt increased by 20%.
  • NEW  Overwhelming Justice  Multi hit proc for Divine Toll
  • NEW  Overwhelming Justice  Reduces the cooldown of Judgment by 0 sec and Crusader Strike by 0 sec.
  • NEW  Penitence  Increases the damage of your Periodic Effects by 15%.
  • NEW  Physical Judgment test  Reduces the cooldown of Judgment by 2 sec and Crusader Strike by 1 sec.
  • NEW  Physical Presence  Crusader Strike and Blade of Justice deal 20% increased critical strike damage and your auto-attack Critical Strike chance is increased by 10%.
  • NEW  Punishment  Successfully interrupting an enemy with Rebuke casts Templat’s Verdict.
    • Effect #1 Apply Aura: Dummy
  •  Reckoning  
    Holy:
    When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.
    At 100 stacks of Reckoning, your next Judgment deals 200%25% increased damage, will critically strike, and activates Avenging Wrath for 6 sec.
  •  Reckoning  
    Holy:
    Hurls a magical hammer that strikes an enemy for (175% of Spell power) Holy damage.
    When you or allies with your Greater Blessings take damage, the damage of your next Hammer of Reckoning increases.
    Protection, Retribution, Initial:
    Hurls a magical hammer that strikes an enemy for (175% of Spell power) Holy damage.
    When you or allies with your Greater Blessings take damage, the damage of your next Hammer of Reckoning increases.
    When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.
    At 100 stacks of Reckoning, your next Judgment deals 25% increased damage, will critically strike, and activates Avenging Wrath for 6 sec.
    Protection, Retribution, Initial:
    When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.
    At 100 stacks of Reckoning, your next weapon swing deals 200% increased damage, will critically strike, and activates Avenging Wrath for 6 sec.
  •  Reckoning  
    Holy:
    Hurls a magical hammer that strikes an enemy for (175% of Spell power) Holy damage.
    When you or allies with your Greater Blessings take damage, the damage of your next Hammer of Reckoning increases.
    Protection, Retribution, Initial:
    Hurls a magical hammer that strikes an enemy for (175% of Spell power) Holy damage.
    When you or allies with your Greater Blessings take damage, the damage of your next Hammer of Reckoning increases.
    When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.
    At 100 stacks of Reckoning, your next Judgment deals 25% increased damage, will critically strike, and activates Avenging Wrath for 6 sec.
    Protection, Retribution, Initial:
    When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.
    At 100 stacks of Reckoning, your next weapon swing deals 200% increased damage, will critically strike, and activates Avenging Wrath for 6 sec.
  • NEW  Righteous Cause  Final Verdict has a 100% chance to reset the cooldown of Blade of Justice.
  • NEW  Righteous Cause  Final Verdict has a 100% chance to reset the cooldown of Blade of Justice.
  •  Righteous Verdict  Your Holy Power spending abilities increase the damage of your next
    Divine Hammer
    Divine Hammer
    Blade of Justice by 8%.
  • NEW  Seal of Protection  Divine Protection reduces damage you take by an additional 10% and Shield of Vengeance protects you from 30% more damage.
  •  Sealed Verdict  Abilities that spend Holy Power increase the damage of Blade of Justice by 8%.
  • NEW  Searing Light  Physical damage dealt increased by 20%.
  • NEW  Stay of Execution  Execution Sentence lasts 6 sec longer.
  •  Templar’s Verdict  Your auto attacks have a 12%20% chance to reset the cooldown of Blade of Justice.
  • NEW  Templar’s Verdict  Templar’s Verdict deals 10% increased damage and heals you for 100% of the damage it deals.
    Templar’s Verdict damage is increased by 50% when used against a stunned target.
    NYI
  • NEW  Truth’s Wake  Wake of Ashes also causes targets to burn for an additional (200% of Attack power) Radiant damage over 10 sec.
  •  Vanguard’s Momentum  Hammer of Wrath has 1 extra charge, and increases Holy damage done by 2% for 10 sec, stacking 3 times.10% increased critical strike chance, and on enemies below 20% health generates 1 additional Holy Power.
  • NEW  Vanguard’s Momentum  @spelldesc$383314
  •  Wake of Ashes  Lash out at your enemies, dealing (346.5% of Attack power) Radiant damage to all enemies within 12 yd14 yds in front of youyou
    Truth’s Wake
    reducing their movement speed by 50% and burning them for (200% of Attack power) Radiant damage over 10 sec
    <br
     /> and reducing their movement speed by 50% for 510 sec. Damage reduced on secondary targets.
    Demon and Undead enemies are also stunned for 5 sec.
    Generates 3 Holy Power.
  • NEW  Wake of Ashes  Wake of Ashes slows targets by 50% and burns the target for an additional (200% of Attack power) Radiant damage over 6 sec.
  • NEW  Zealot’s Fervor  Auto-attack speed increased by 20% and auto-attacks heal you for 1% of your maximum health.
  • NEW  Zealot’s Fervor  Auto-attack speed increased by 0% and Leech increased by 0%.
  •