To unlock the first Boss of Brackenhide Hollow – the Hackclaw’s War-Band – players have to free 5 captives out of their cages. These cages are indicated on your minimap.
Tanks should make sure to stand infront of Rira Hackclaw.
Bladestorm is frequently cast while fixating on a random player for 5 seconds. The fixated player will change everytime.
Make sure to dodge away when you are too close to Rira Hackclaw.
Rira Hackclaw uses her Cleave. This is frontal cone towards the Tank. Tanks should always face the Boss away from the group.
One random player will be afflicted with Marked for Butchery. This deals damage to the marked player for 4 seconds. Healers must compensate this, and players should use their personal defensive cooldown.
Gashtooth will jump on multiple random player with Gash Frenzy. This applies a periodic damage debuff. This is removed if their health reaches above 90%.
Decayed Senses will blind the Tank and must be dispelled immediatly.
Tricktotem will frequently spawn a Hextrick Totem. This will disorient players as long as persists.
Make sure to kill this immediatly.
Whenever one enemy reaches 15% health, all enemies gain Bloodfrenzy. Make sure to cleave all Bosses equally.
Earth Bolt is Tricktotem’s regular cast. Players should use their spare interrupts on this spell.
Frequently, Tricktotem uses Greater Healing Rapids in an attempt to heal her allies. Make sure to always interrupt this.
Players can choose to walk left or right – either too Treemouth or Gutshot. We suggest players taking the right way to Treemouth.
Infected Lasher will be present a lot, they afflict the Tanks with a bleeding debuff.
These Slimes leave a voidzone upon death.
Vine Whip is frontal cone in the direction of the Tank.
This knocks all players away that are hit.
Between Treemouth and Gutshot, you will encounter similar enemies as before.
Skulking Gutstabber are stealthed enemies which infect random player with a Poison.
Two random players are afflicted with Ensnaring Trap, causing them to spawn a Trap below them after a few seconds.
Main mechanic of this Boss fight are the Rotfang Hyenas that are spawn frequently.
Kite these adds through the Ensnaring Trap to deal heavy damage on them.
Master’s Call will be casted by Gutshot in an attempt to free all of his Hyenas from the Traps. This must be interrupted.
At 100 Energy, Decatriarch Wratheye uses Decaying Strength which deals more damage for each Withering Rot on all players. This also deals more damage to players with Withered Eruption the more stacks players have.
Whenever a Rotburst Totem is summon, make sure to immediatly focus your damage on it.
Whenever its cast is finished, it will apply another stack of Withering Rot on all players.
The Choking Rotcloud will travel in a circle around the Boss area. When this is spawned, the Boss will deal it as a frontal breath in the direction of the Tank.
Players inside of it are silenced and will receive additional stacks of Withering Rot per second.
Decaystrike is a frontal cone towards the Tank which deals heavy damage.
This also applies a healing absorption on the Tank.