This creates a voidzone below each player which has to be dodged.
This will leave a patch of Burning Pitch on the floor.
Whenever the boss casts Thundering Slam, make sure to move out of its ground effect quickly.
Whenever this Totem is killed, it will stun all enemies closeby with Tremor and increase their damage taken by 200%.
Bromach will cast Bloodlust which empowers himself and all other enemies alive.
This cast cannot be interrupted, but players can soothe them.
This passive ability allows the Boss to gain Energy over time. At 100 Energy, he casts Titanic Empowerment which inceases his damage done by 50%.
The Boss will also passively gain two stacks of Inexorable, granting him immunity to stun effects.
Tanks have to move the Boss through 3 Resonating Orb to stun the Boss.
Three party members will be affected by Resonating Orb. After a short while, they will spawn a Voidzone.
This Voidzone will stun any player or the Boss whenever coming into contact with them.
At 100 Energy, Talondras will cast Titanic Empowerment. This increases his damage done by 50% for 30 seconds and makes him immun to stun effects.
This can become deadly very quick in combination with other damaging abilities like Crushing Stomp.
Frequently, Talondras will cast Crushing Stomp, dealing party wide damage and knocking all players away.
Earthen Shards is a periodic damage debuff which is frequently applied to the Tank.
The Ancient Flame Keepers located around the boss area will shoot an orb of fire in the direction of random players.
Coming into contact with them will deal heavy damage
Make sure to spread out to avoid taking more damage then necessary.
During Sacred Barrier, all Vault Keepers will become attackable, and Emeron himself will shield himself until all Vault Keepers are defeated.
Purging Flames are two beams coming from Emberon, rotating around the room. This will deal deadly damage coming into contact.
Searing Clap is a frontal cone aimed towards the Tank.
Infinite Timereaver will apply the Stolen Time debuff every few seconds. This can be dispelled, but will stack continuously to all players. This can become deadly very quick if pulled to many of them together.
Chrono-Lord Deios’ energy will drain overtime, causing him to Rewind Timeflow whenever he reaches 0 energy.
This will deal periodic damage for its duration.
Temporal Zone’s are the Voidzones left by Eternity Orb!
Remaining in the Eternity Zone Voidzone will deal damage to players inside of it.
Sand Breath is a frontal cone in the direction of the Tank
Wing Buffet will knock back all players from Chrono-Lord Deios and deal medium physical damage to everyone.
Frequently, a random party member will be affected by Time Sink, taking periodic damage.
Dispelling this debuff will cause a Time Eruption, dealing additional damage to players within 8 yards of the affected player.