Tyrannical • Afflicted • Bolstering
NA 310.460 • EU 381.825
Stonevault Geomancer will cast Chain Lightning and Stone Spike which can be interrupted.
Hulking Berserker will use Reckless Rage whenever he reaches 40% health, affecting all other enemies. This can be soothed.
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The Dwarves will hop into their Longboat Raid!, using Searing Cannonfire on every player.
This creates a voidzone below each player which has to be dodged.
This will leave a patch of Burning Pitch on the floor.
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Make sure to interrupt Defensive Bulwark from Olaf, it provides 75% damage reduction for the remaining Dwarves.
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Olaf uses Ricocheting Shield, targeting a random player. It will ricochet to up to 5 players within 5 yards
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Eric “The Swift” frequently casts Skullcracker, inflicting physical damage to players within 5 yards.
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Wild Cleave is a frontal cone used by Baelog in the direction of the Tank, knocking all players away that are hit.
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Heavy Arrow is a frontal cone used by Baelog in the direction of the Tank, knocking all players away that are hit.
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Eric “The Swift” uses Dagger Throw at a random player, dealing medium damage.
Burly Rock-Thrower will remain static while casting Throw Rock on random players.
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Whenever the boss casts Thundering Slam, make sure to move out of its ground effect quickly.
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Bromach will cast Call of the Deep, summoning Stonevault Geomancer and Stonevault Ambusher.
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Frequently, Bromach will spawn a Quaking Totem which deals party wide damage with Shocking Quake.
Whenever this Totem is killed, it will stun all enemies closeby with Tremor and increase their damage taken by 200%.
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Bromach will cast Bloodlust which empowers himself and all other enemies alive.Â
This cast cannot be interrupted, but players can soothe them.
Earthen Custodian uses a frontal Cleave in the direction of the Tank.
Refti Custodian will buff themself with Ancient Power which can be soothed, and uses Jagged Bite on the Tank which leaves a periodic damage debuff.
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This passive ability allows the Boss to gain Energy over time. At 100 Energy, he casts Titanic Empowerment which inceases his damage done by 50%.
The Boss will also passively gain two stacks of Inexorable, granting him immunity to stun effects.
Tanks have to move the Boss through 3 Resonating Orb to stun the Boss.
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Three party members will be affected by Resonating Orb. After a short while, they will spawn a Voidzone.
This Voidzone will stun any player or the Boss whenever coming into contact with them.
Tanks must make sure to move the Boss through 3 Resonating Orb to stun him before he gains Titanic Empowerment.
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At 100 Energy, Talondras will cast Titanic Empowerment. This increases his damage done by 50% for 30 seconds and makes him immun to stun effects.
This can become deadly very quick in combination with other damaging abilities like Crushing Stomp.
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Frequently, Talondras will cast Crushing Stomp, dealing party wide damage and knocking all players away.
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Earthen Shards is a periodic damage debuff which is frequently applied to the Tank.
Earthen Weaver will cannel Hail of Stone on a random player, dealing heavy damage. This cannot be interrupted but must be stunned.
Runic Protector use Fissuring Slam, leaving a Voidzone on the floor. They also deal party wide damage with Earthquake.
Interrupt or purge Earthen Ward casted by Earthen Warder. Make sure to interrupt or cleanse Curse of Stone.
Cavern Seeker will use Sonic Burst, interrupting all spell cast whenever this goes off.
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The Ancient Flame Keepers located around the boss area will shoot an orb of fire in the direction of random players.
Coming into contact with them will deal heavy damageÂ
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Emberon will cast Unstable Embers on all players, creating a large circle around each player.
Make sure to spread out to avoid taking more damage then necessary.
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During Sacred Barrier, all Vault Keepers will become attackable, and Emeron himself will shield himself until all Vault Keepers are defeated.
Make sure to not step close to Emberon due to his Heat Engine around himself, and dealing party wide damage with Burning Heat.
Purging Flames are two beams coming from Emberon, rotating around the room. This will deal deadly damage coming into contact.
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Searing Clap is a frontal cone aimed towards the Tank.
Infinite Timereaver will apply the Stolen Time debuff every few seconds. This can be dispelled, but will stack continuously to all players. This can become deadly very quick if pulled to many of them together.
Ebonstone Golem will use Thunderous Clap, dealing damage to all players around the area.
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Chrono-Lord Deios’ energy will drain overtime, causing him to Rewind Timeflow whenever he reaches 0 energy.
This will deal periodic damage for its duration.
Make sure to remain in the Temporal Zone during this. Remaining in the Temporal Zone will grant players 30% Haste for its duration.
Temporal Zone’s are the Voidzones left by Eternity Orb!
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Eternity Orb will fall from the ceiling on the floor, leaving Eternity Zone.
Remaining in the Eternity Zone Voidzone will deal damage to players inside of it.
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Sand Breath is a frontal cone in the direction of the Tank
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Wing Buffet will knock back all players from Chrono-Lord Deios and deal medium physical damage to everyone.
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Frequently, a random party member will be affected by Time Sink, taking periodic damage.
Dispelling this debuff will cause a Time Eruption, dealing additional damage to players within 8 yards of the affected player.