Tyrannical • Afflicted • Bolstering
NA 296.700 • EU 380.222
If you are using ‘Mythic Dungeon Tools‘ in World of Warcraft, you can import our suggested Route for Dawn of the Infinite: Galakrond’s Fall. These will be updated frequently, so check back again in the future.
If you are using ‘Mythic Dungeon Tools‘ in World of Warcraft, you can import our suggested Route for Dawn of the Infinite: Murozond’s Rise. These will be updated frequently, so check back again in the future.
You need 79.7% in the middle Portal Room in order to skip all marked packs later.
Interrupt Infinite Chronoweaver‘s  Chronomelt channel cast.
Infinite Timeslicer uses  Temposlice which must be interrupted.
Avoid getting hit by  Timerip coming from Epoch Ripper.Â
Chronikar leaps to a random players location and deals deadly damage to players struck in its 18-yard impact radius.
This causes Eon Residue to spawn, which have to be soaked by players, otherwise they explode with Residue Blast.
Chronikar uses Sand Stomp, dealing damage to all players and create Withering Sandpool on players.
Affected players drop a large 6-yard voidzone when Withering Sandpool expires.
Chronikar uses Chronoshear on the current Tank, dealing heavy damage and applying a large Healing Absorption onto them.
This also applies Sheared Lifespan to the Tank which increases their damage taken, and this can only be dispelled when the Healing Absorption has been removed.
Interrupt  Infinite Bolt Volley by Coalesced Time.
Dispell Coalesced Time‘s  Chronoburst as it applies a debuff that goes on 2 random targets.
Interrupt Coalesced Moment‘s  Infinite Bolt and dispell the Tainted Sands debuff.
Dispel the Timestream Anomaly‘s  Bloom, otherwise this debuff jumps over to another party member.
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The area around the Boss is seperated into four zones which rotate.
Standing in Accelerating Time increases players movement speed, but also by the abilities of the Boss.
Standing in Decaying Time reduces players damage taken by 20% and also slows the abilities of the Boss inside.
Two random players will be affected by Chrono-faded. This deals heavy damage over time, either increased or reduced depending on which zone the player stands in.
Dispelling this debuff causes Chronofade to spawn from the player’s location, traveling in a circle across the room.
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The Manifested Timeways shoots Fragments of Time which spawn multiple projectiles.
These shoot faster or slower, depending in which zone of the room the projectiles are spawned.
If no player is in melee range, the Boss uses Radiant to kill players over time.
Avoid Infinite Infiltrator‘s  Timeless Curse ground-animation and use defensive on theÂ
 Infinite Fury cast.
Blight Chunk buff nearby Risen creatures with  Relentless Hunger.
Risen Dragon has the  Necrotic Outburst aura which deals damage over time to all players.
At the start of the fight, players fight the Blight of Galakrond.
The Boss shoots a random player with Corrosive Infusion, dealing damage to them and applying Corrosion to them.
This debuff jumps over to another player by coming into contact with them.
Not giving this debuff to another player causes players to Corrupted Mind, mindcontrolling them upon expiration.
Corrosive Infusion does also cause a Corrosive Expulsion, spawning swirlies on the floor that have to be dodged.
The Boss spawns Blight Seep, voidzones on the floor that have to be avoided.
This deals damage to players standing inside of them.
Upon reaching 80% health, Blight of Galakrond transforms into Ahnzon.
The Boss gains the Necrotic Winds ability, a channel cast that deals damage to all players and knocks them away every 0.5 seconds for 7.5 seconds.
Upon reaching 50% health, the Blight of Galakrond transforms into Dazhak and Loszkeleth.Â
Loszkeleth uses Necrofrost, applying a permanent debuff that deals damage over time and reduces players haste until the end of the encounter.
Dazhak uses Incinerating Blightbreath, channeling a frontal breath infront of her over 3 seconds.
Dazhak also uses Noxious Ejection, frequently dealing damage to a random player which has to be compensated by the Healer.
Interrupt Iridikron’s Creation‘s  Stonebolt.
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Iridikron uses Extinction Blast on a random player which deals deadly damage.
This damage must be mitigated by walking to Chromie’s Timeline Protection.
Iridikron uses a barrage of Stonecracker Barrage, throwing multiple swirlies that have to be soaked by players onto Chromie.
Tanks shall soak the smaller ones alone, while all other party members soak the larger one together.
The Boss grants himself Earthsurge, a large absorption shield.Â
While Iridikron has Earthsurge, he spawns ending Earthspikes that have to be dodged.
The ending Earthspikes also leave Punctured Ground until the Boss is interrupted.
Pulverizing Exhalation is a large 20-yard circle around the Boss that deals damage to all players inside of it, but also in a frontal cone infront of him.
This also spawns Pulverizing Creations below each player, so all party members should dodge in the same position to stack the adds up.
Iridikron gains Energy the more attacks he gets by players. Upon reaching 100 Energy, he casts Cataclysmic Obliteration. During this channel, he loses Energy when players attack him.Â
Make sure to position yourself next to Chromie for her Timeline Transcendence to stop Iridikron.
Tyr’s Vanguard uses  Rending Cleave, a frontal cone infront of him.
Interrupt Infinite Twilight Magus‘s  Epoch Bolt and try your best to Stun itsÂ
 Corroding Volley cast.
Dodge the Valow, Timesworn Keeper‘s  Temporal Strike ground animation.
Lerai, Timesworn Maiden uses  Ancient Radiance which cant be avoided and a boomerang-type of frontal
 Orb of ContemplationÂ
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Tyr completes a sequence of three hits that have to be dealt with. Each successful hit creates Consecrated Ground on the floor.
Titanic Blow is a frontal cone in the direction of the Tank which also knocks the players away.
Infinite Annihilation is a frontal cone in the direction of a random player which knocks them away.
Dividing Strike is a group soak on a random player which has to be soaked by atleast 2 players, otherwise Tyr gains Titanic Empowerment.
Tyr applies Spark of Tyr onto to random player which deal damage over time in an 8-yard radius, and then explode upon expiration or removal to all party members.
When Tyr’s Energy reaches 0, he starts Siphon Oathstone. This grants him Radiant Barrier, a large absorption shield that has to be broken.
Temporal Essence are spawning while Tyr has Radiant Barrier. If these are not soaked by players, the Absorption Shield of the Boss gains bigger.
Players who soak this Orb will gain Stolen Time.
Avoid getting hit by Infinite Watchkeeper‘s  Timeless Curse ground animation and use defensive on theÂ
 Infinite Fury cast.
Interrupt Timeline Marauder‘s  Displace Chronosequence.
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Sand Blast is a regular front cone in the direction of the Tank.
When Morchie uses More Problems!, she creates multiple versions of herself located at the edge of the area.
Identify which Morchie does not wear a hat, and position yourself behind or sideways to her to avoid getting hit by Dragon’s Breath.
Morchie casts Familiar Faces, creating Illusions of each player that fixate onto the players.
These adds deal pulsating damage with Anachronistic Decay in a 5-yard radius.
Kiting them through a Time Traps stuns them with Time Stasis, but beware that this could also stun players.
Triggering a Time Traps causes Temporal Backlash, an explosion that has to be compensated by the Healer.
ime-Lost Rocketeer does primarily tank damage through its  Staticky Punch ability. It is easy to handle as long as you interruptÂ
 Rocket Bolt Volley.
Dodge the Time-Lost Aerobot‘s  Electro-Juiced Gigablast frontal ability.
Interrupt Pendule‘s  Time Beam.
Avoid the Horde Destroyer‘s  Volatile Mortar ground animation.
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You will either face Grommash Hellscream or Anduin Lothar, accompanied by a Grunt, Axe Thrower and Warlock.
The Warlock will either use Immolate or Fireball which leaves a damage over time debuff that must be dispelled.
The Axe Thrower uses errated Axe on random players which also applies a periodic damage debuff.
The Boss will leap onto a random player and then cast Bladestorm for 6 seconds.
Shockwave is a frontal cone in the direction of a random player, which is cast multiple times in succession.
War Cry is a party wide damage explosion that must be compensated by the Healer.
Avoid Infinite Slayer‘s  Bronze Exhalation frontal cone ability while side-stepping theÂ
 Timeless Curse.
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In the first Phase, players have to four defeat the Summon Infinite Keeper which spawn out of a Portal. Upon death, they use Collapsing Time Rift, exploding for damage to Chrono-Lord Deios.
The Infinite Keeper use Chronal Burn which must be dispelled, and Infinite Blast that deals damage to random player.
Several Infinity Orb will spawn, similar to the ones from Uldaman. These have to be soaked before they hit the ground, otherwise they will explode with Infinity Nova and deal damage to all players.
Temporal Breath is a frontal cone in the direction of the Tank.
After destroying all four Portals, Deios reaches 20% health and starts his second Phase.
Otherwise, Infinity Orb and Temporal Breath are still being used.
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Deios uses Infinite Corruption, sending out a wave of swirlies on the direction of several player.Â
These swirlies leave Temporal Scar on the location of impact. This will count as the soft-enrage of this boss due to the available space being limited.