Last Minute Patch 10.1.5 Class Tuning – Augmentation Evoker, Holy Paladin, Frost Mage

July 10, 2023

Just one day before the launch of Dragonflight Patch 10.1.5, Blizzard has implemented some last minute Class Tuning to some of the new and reworked classes in the upcoming Patch!

Augmentation Evoker

  • Fixed an issue where Deep Breath would not cause Eruptions to be cast, via the Overlord talent.
  • Fixed an issue where Breath of Eons’ final damage would benefit from damage taken modifiers such as Chaos Brand.
  • For Warriors, the Armored to the Teeth talent will no longer benefit from armor granted by Augmentation Evoker’s Blistering Scales spell.
    • Developer’s note: As a part of Augmentation’s utility/survivability kit, Blistering Scales is intended to be one of the main bonuses they give to tank-specialized characters. While it can be used on occasion to help save a non-tank character (especially with the talent Molten Blood), Warrior’s Armored to the Teeth too strongly incentivizes leaving Blistering Scales on DPS characters for extended periods of time.
  • Motes of Possibility now reduce the cooldown of Invoke Niuzao instead of Fortifying Brew for Brewmaster Monks.
  • It now also reduces the cooldown of Dancing Rune Weapon for Blood Death Knights and Pillar of Frost for Frost Deathknights, and no longer affects Empower Rune Weapon.
  • No longer reduces the cooldown of Aspect of the Wild for Hunters.
  • No longer reduces the cooldown of Survival Instincts for Druids.
  • No longer reduces the cooldown of Recklessness for Fury Warriors. This is not live yet, but it will affect Avatar for all three Warrior specializations.

Holy Paladin

  •  Holy Prism – Range increased to 30 (was 15)
  •  Breaking Dawn – Range increase on Light of Dawn reduced to 25 (was 40)
  •  Holy Light – Healing increased by 12%. PvP multiplier decreased by 9.3%
  •  Merciful Auras – Healing reduced by 14.3%
  •  Holy Paladin – Word of Glory and Afterimage damage/healing done increased to 0% (was -8%)
  •  Holy Paladin – Flash of Light bonus damage/healing done increased to 50% (was 35%)

Frost Mage

  •  Frozen Orb – Range increased to 9.5 yards (was 8.5 yards).

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