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Dragonflight Season 3 Restoration Druid Guide

Check out our Dragonflight Season 3 Restoration Druid Guide for World of Warcraft Patch 10.2. From Basics to more Advanced Tips & Strategies. All you need to know about Warcraft!

General Information

Welcome to the Season 3 Guide for Restoration Druid in Patch 10.2 – Guardians of the Dream. We will help you to learn and master Restoration Druid in either Raids or Mythic Keystone Dungeons.

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Stat Priority

General Stat Priority for Restoration Druids with our Build is:

  1. Intellect
  2. Haste
  3. Mastery = Versatility
  4. Critical Strike

 

Best Embellishments

 

Changes in Season 3

Season 3 has introduced many Class Changes, aswell as a new Tier Set, new Embellishments and more.

Druid

  • Innervate duration is now eight seconds (was 10 seconds).
  • Heart of the Wild has been updated – Now additionally reduces the cast time of Balance spells by 30 percent and increases their damage by 20 percent (was 30 percent) and generates one combo point per two seconds while in Cat Form and increases Physical damage by 20 percent (was 30 percent).

 

Restoration

  • Cenarius’ Guidance’s Incarnation: Tree of Life functionality has been redesigned – During Incarnation: Tree of Life, you summon a Grove Guardian every 10 seconds. The cooldown of Incarnation: Tree of Life is reduced by five seconds when Grove Guardians fade.
  • Incarnation: Tree of Life now additionally empowers Wrath, causing it to deal 20 percent more damage and be instant cast.
  • Reforestation now grants Incarnation: Tree of Life for 10 seconds (was nine seconds).
  • New Talent: Liveliness – Your damage over time effects deal their damage 25 percent faster, and your healing over time effects heal five percent faster.
  • Circle of Life and Death has been removed.
  • Grove Tending healing increased by 30 percent.
  • Grove Guardian’s Nourish healing decreased by 16 percent.
  • Grove Guardian’s Swiftmend healing reduced by 20 percent.
  • Grove Guardian’s Wild Growth healing from Wild Synthesis reduced by 20 percent.
  • Luxuriant Soil now causes Rejuvenation to have a 1/2 percent chance to jump to a nearby ally (was 1.5/3 percent).
  • Regrowth initial healing increased by 20 percent.
  • Regrowth heal over time effect increased by 42 percent.
  • Rejuvenation healing increased by 25 percent.
  • Wild Growth healing increased by 15 percent.
  • Wrath and Starfire damage increased by 90 percent.
  • Abundance caps at 12 stacks, for a maximum of 60 percent crit/cost reduction.
  • Cenarion Ward healing increased by 25 percent.
  • Swiftmend healing increased by 30 percent.
  • Inner Peace now reduces the cooldown of Tranquility by 30 seconds (was 60 seconds).
  • Spring Blossoms healing reduced by 25 percent.
  • Sunfire now costs 1.8 percent base mana (was 2.4 percent).
  • Embrace of the Dream healing reduced by 30 percent.
  • Flourish now extends the duration of all your heal over time effects on friendly targets within 60 yards by six seconds (was eight seconds), and increases the rate of your heal over time effects by 25 percent (was 100 percent) for six seconds (was eight seconds).
  • Flourish procs from Convoke the Spirits now extends heal over time effects by three seconds (was four seconds) and lasts three seconds (was four seconds).
    • Developers’ note: We are reducing the effectiveness of Flourish and increasing the power of rotational heal over time spells with the goal of moving more power into the baseline kit.
  • Aberrus, the Shadowed Crucible (2) Set Bonus – Now increases the healing of Regrowth’s periodic heal by 35 percent (was 50 percent).
  • Aberrus, the Shadowed Crucible (4) Set Bonus – Now increases the rate of your heal over time effects by 26 percent (was 30 percent).
  • Flourish is now a 60 seconds cooldown (was 90 seconds).
    • Developers’ note: We’re increasing the availability of Flourish as its peak power level has gone down significantly.
  • Cenarius’ Guidance no longer spawns an additional Grove Guardian at the beginning of Incarnation: Tree of Life.
  • Cenarius’ Guidance now reduces the cooldown of Incarnation of Tree of Life by five seconds when a Grove Guardian fades (was four seconds).
  • Grove Guardians are now present on the totem bar.
  • Fixed an issue that caused Efflorescence to slay Grove Guardians.
  • Wild Growth now costs four percent base mana (was 4.4 percent).
  • Regrowth now costs 3.2 percent base mana (was 3.4 percent).

Stat Priority in Patch 10.2

General Stat Priority for Restoration Druids with our Build is:

  1. Intellect
  2. Haste
  3. Mastery = Versatility
  4. Critical Strike

 

  • Intellect is your primary stat, meaning that Itemlevel is superior in most cases. Higher Itemlevel will also increase your Stamina and Armor that you gain.
  • Critical Strike increases the chance for your abilities and spells to deal double damage.
  • Haste reduces your global cooldown, your time to cast spells, and reduces the cooldown of many abilities.
  • Versatility grants you a flat damage and healing increase, but also a damage decrease for half of its value.
  • Mastery increases your healing done on your target for each of your heal over time effects on them.

 

The further we are getting into the expansion, the effects of diminishing returns start to limit your effective gain of your secondary stats. After reaching 30% (by rating) of any given stat, you will start to receive a penalty that reduces the gain from more of the same stat over this treshold.

Stat priority can differ on every character. Make sure to simulate yourself on Raidbots get the perfect results for you.

Builds and Talents

Our Talent Trees are updated every week, reflecting all current Mythic+ Affixes, aswell as the most popular Talent Builds for Raid.

Last Update: [timer_shortcode], 2:00pm CET

Gear and Trinkets for Season 3

Restoration Druid Best In Slot Gear from the current Raid – Amirdrassil, the Dreams Hope

This list contains the BiS Items for Restoration Druid obtained through the current Raid – Amirdrassil, The Dreams Hope. Those Items yield the highest natural Itemlevel which grants the most amount of Primary Stats.

SlotItem
HeadBenevolent Embersage’s Casque
NecklaceAmulet of Eonar’s Chosen
ShouldersBenevolent Embersage’s Wisdom
CloakMantle of Blazing Sacrifice
ChestBenevolent Embersage’s Robe
WristsVerdant Sanctuary Bands
HandsBenevolent Embersage’s Talons
BeltEternal Sentinel’s Cord
LegsBenevolent Embersage’s Leggings
BootsTasseted Emberwalkers
Ring 1Band of Burning Thorns
Ring 2Signet of the Last Elder
Weapon 1Vakash, the Shadowed Inferno
Weapon 2Trickster’s Captivating Chime
 
Best Embellishments for Restoration Druid

Besides all other Items that can be obtained through Crafting on the highest Itemlevel, Players can wear two Items with the “Embellishment” tag. These Items grant additional power which should be used. The current most popular Embellishments for Restoration Druid are:

 
Best Primordial Stones for Restoration Druid from Patch 10.0.7

If a player still chooses to wear the Onyx Annulet, you can equip three Primordial Stones into it. The most popular Primordial Stones are:

 
Best Trinkets for Restoration Druid

This List shows the current best Trinkets of Restoration Druid in a Single Target Situation. This list might not reflect the perfect choice for your specific situation. Trinkets can differ at any boss or in different dungeons. To see a full overview of Trinkets – Please visit Bloodmallet

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Gems, Enchants and Consumables

Best Gems in Season 3

Regarding the Stat Priority listed above, we currently suggest using the following Sockets in your Gear. Keep in mind that using Elemental Lariat will always trigger the lower-valued stat of your Gems. If you want to trigger the desired stat, you have use the opposite Gem at least once in your Gear.

  • 1 (Limited to 1)
  • 1
 
Best Enchants in Season 3

Enchants of Tertiary Stats (Avoidance, Speed and Leech) varies by player preference. 

 

Best Consumables in Season 3

Best Races for Restoration Druid

Each Race in World of Warcraft offers their unique combat benefits which provide different powers to a specific Class. We would suggest that Players choose the Race of their choice, regardless of the Power gained. Here is a list of the different Races and their performance.

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