
“Smith various melee weapons, mail and plate armor, and other useful trade goods like skeleton keys, shield-spikes and weapon chains to prevent disarming. Blacksmiths can also make various stones to provide temporary physical buffs to weapons.”
Every newly crafted equipment will have 5 different qualities. Crafted Reagents and consumable items will have 3 different qualities. Higher quality equipment will have higher ilvl, while higher quality consumables will give you more stat or last longer.
If you hover the little icons near the bar, then you can see what kind of items you can get at higher quality.
Optional Reagents are used to set your desired secondary stats, craft higher ilvl items, and they can also add a couple of unique bonuses.
Finishing Reagents can be used to get extra Inspiration, Skill, Multicraft, or Resourcefulness when you craft an item.
For example, you can add Illustrious Insight to add +30 Skill. This can be really useful if you only miss a few skill points to craft an item at higher ilvl.
Profession Tools and Accessories will give you bonuses to profession Skill, Multicraft, Inspiration, Crafting Speed, Finesse, Deftness, Perception, and Resourcefulness.
Dragon Isles Profession Knowledge points are the “talent points” that you can put into your profession specialization to learn a new skill, stats, and bonuses.
You get one Dragon Isle Profession Knowledge point when you craft any item or gather a herb/ore/leather for the first time. But after that, every source seems to be something with a weekly reset, so pretty much all profession Knowledge gains will be time-gated.
This is something that I couldn’t test properly in the beta since some of the sources were bugged, not resetting with weekly reset, etc. It’s still not clear to me how many you can actually get each week, but if they don’t change anything, it will be VERY slow to gain Knowledge Points. It would take months to max out even a single specialization.
Crafting Orders are a new way to request another player to craft something for you for almost any Dragon Isles crafting recipe. The interface basically looks like the Auction House, it’s very easy to use.
Every crafting profession can recraft an already-crafted item. This is very useful once you gain higher profession skill because you don’t have to craft your items again, you can recraft them at a higher ilvl for a fraction of the cost.
Recipe | Reagents |
Obsidian Seared Alloy | |
Frostfire Alloy | |
Infurious Alloy | |
Primal Molten Alloy |
Recipe | Reagents |
Illustrious Insight | 50xArtisan’s Mettle |
Recipe | Reagents |
Armor Spikes |
|
Recipe | Reagents |
Primal Molten Defender | |
Shield of the Hearth | |
Draconium Defender | 5xPrimal Flux 6xDraconium Ore 12xSeverite Ore |
Recipe | Reagents |
Master’s Hammer | |
Sturdy Expedition Shovel | 2xPrimal Flux 10xSerevite Ore |
Serevite Repair Hammer | 3xPrimal Flux 8xSerevite Ore |
Serevite Skeleton Key | 3xPrimal Flux 20xSerevite Ore |
Recipe | Reagents |
Primal Razorstone | 4xGlossy Stone 1xSilken Gemdust |
Primal Whetstone | 4xGlossy Stone 1xAwakened Fire |
Primal Weightstone | 4xGlossy Stone 1xAwakened Earth |
Recipe | Reagents |
Alvin the Anvil |
Recipe | Reagents |
Prototype Explorer’s Barding Framework | |
Prototype Regal Barding Framework |