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Uldaman Dragonflight Season 2 Mythic+ Guide

Check out our Uldaman Dragonflight Season 2 Mythic+ Guide, including Routes, Weakauras, Strategy and Ability Overview and more. From Basic to Advanced Tips & Strategy.

First Boss: The Lost Dwarves

Notable Trash Mobs

Stonevault Geomancer will cast Chain Lightning and Stone Spike which can be interrupted.

Hulking Berserker will use Reckless Rage whenever he reaches 40% health, affecting all other enemies. This can be soothed.

 

The Lost Dwarves
Notable Abilities
  • During Longboat Raid!, multiple voidzones will spawn which have to be dodged
  • Make sure to focus down one Boss at a time to reduce incoming damage during Longboat Raid!
Longboat Raid!

The Dwarves will hop into their Longboat Raid!, using Searing Cannonfire on every player.

This creates a voidzone below each player which has to be dodged.

This will leave a patch of Burning Pitch on the floor.

 

Defensive Bulwark

Make sure to interrupt Defensive Bulwark from Olaf, it provides 75% damage reduction for the remaining Dwarves.

 

Ricocheting Shield

Olaf uses Ricocheting Shield, targeting a random player. It will ricochet to up to 5 players within 5 yards

 

Skullcracker

Eric “The Swift” frequently casts Skullcracker, inflicting physical damage to players within 5 yards.

 

Wild Cleave

Wild Cleave is a frontal cone used by Baelog in the direction of the Tank, knocking all players away that are hit.

 

Heavy Arrow

Heavy Arrow is a frontal cone used by Baelog in the direction of the Tank, knocking all players away that are hit.

 

Dagger Throw

Eric “The Swift” uses Dagger Throw at a random player, dealing medium damage.

Second Boss: Bromach

Notable Trash Mobs

Burly Rock-Thrower will remain static while casting Throw Rock on random players.

 

Bromach
Notable Abilities
  • Call of the Deep will summon additional adds which will engage into the fight
  • Quaking Totem pulsates for damage while it remains, but stuns all enemies in its range whenever its defeated
  • Move out of the ground effect of Thundering Slam
Thundering Slam

Whenever the boss casts Thundering Slam, make sure to move out of its ground effect quickly.

 

Call of the Deep

Bromach will cast Call of the Deep, summoning Stonevault Geomancer and Stonevault Ambusher.

 

Quaking Totem

Frequently, Bromach will spawn a Quaking Totem which deals party wide damage with Shocking Quake.

Whenever this Totem is killed, it will stun all enemies closeby with Tremor and increase their damage taken by 200%.

 

Bloodlust

Bromach will cast Bloodlust which empowers himself and all other enemies alive. 

This cast cannot be interrupted, but players can soothe them.

Third Boss: Sentinel Talondras

Notable Trash Mobs

Earthen Custodian uses a frontal Cleave in the direction of the Tank.

Refti Custodian will buff themself with Ancient Power which can be soothed, and uses Jagged Bite on the Tank which leaves a periodic damage debuff.

 

Sentinel Talondras
Notable Abilities
  • Resonating Orb applies a debuff to three players which leave a Voidzone on the floor. This voidzone will stun players and the Boss coming into contact with them
  • Crushing Stomp deals heavy party wide damage and knocks players away
  • Titanic Empowerment will enrage the boss for 30 seconds, which can be avoided by stunning the Boss with Resonating Orb
Ancient Dynamo

This passive ability allows the Boss to gain Energy over time. At 100 Energy, he casts Titanic Empowerment which inceases his damage done by 50%.

The Boss will also passively gain two stacks of Inexorable, granting him immunity to stun effects.

Tanks have to move the Boss through 3 Resonating Orb to stun the Boss.

 

Resonating Orb

Three party members will be affected by Resonating Orb. After a short while, they will spawn a Voidzone.

This Voidzone will stun any player or the Boss whenever coming into contact with them.

Tanks must make sure to move the Boss through 3 Resonating Orb to stun him before he gains Titanic Empowerment.

 

Titanic Empowerment

At 100 Energy, Talondras will cast Titanic Empowerment. This increases his damage done by 50% for 30 seconds and makes him immun to stun effects.

This can become deadly very quick in combination with other damaging abilities like Crushing Stomp.

 

Crushing Stomp

Frequently, Talondras will cast Crushing Stompdealing party wide damage and knocking all players away.

 

Earthen Shards

Earthen Shards is a periodic damage debuff which is frequently applied to the Tank.

Fourth Boss: Emberon

Notable Trash Mobs

Earthen Weaver will cannel Hail of Stone on a random player, dealing heavy damage. This cannot be interrupted but must be stunned.

Runic Protector use Fissuring Slam, leaving a Voidzone on the floor. They also deal party wide damage with Earthquake.

Interrupt or purge Earthen Ward casted by Earthen Warder. Make sure to interrupt or cleanse Curse of Stone.

Cavern Seeker will use Sonic Burstinterrupting all spell cast whenever this goes off.

 

Emberon
Notable Abilities
  • Vault Keepers will shoot an orb which travels towards players and deals damage
  • Make sure to spread out with other players during Unstable Embers 
  • Searing Clap is a frontal cone aimed towards the Tank
Activate Keepers

The Ancient Flame Keepers located around the boss area will shoot an orb of fire in the direction of random players.

Coming into contact with them will deal heavy damage 

 

 

Unstable Embers

Emberon will cast Unstable Embers on all players, creating a large circle around each player.

Make sure to spread out to avoid taking more damage then necessary.

 

 

Sacred Barrier

During Sacred Barrier, all Vault Keepers will become attackable, and Emeron himself will shield himself until all Vault Keepers are defeated.

Make sure to not step close to Emberon due to his Heat Engine around himself, and dealing party wide damage with Burning Heat.

Purging Flames are two beams coming from Emberon, rotating around the room. This will deal deadly damage coming into contact.

 

Searing Clap

Searing Clap is a frontal cone aimed towards the Tank.

Final Boss: Chrono-Lord Deios

Notable Trash Mobs

Infinite Timereaver will apply the Stolen Time debuff every few seconds. This can be dispelled, but will stack continuously to all players. This can become deadly very quick if pulled to many of them together.

Ebonstone Golem will use Thunderous Clap, dealing damage to all players around the area.

 

Chrono-Lord Deios
Notable Abilities
  • Eternity Orb will drop from the ceiling on the floor, leaving a Voidzone
  • Wing Buffet will knock all players away and deals damage
  • Sand Breath is a frontal cone in the direction of the Tank
Rewind Timeflow

Chrono-Lord Deios’ energy will drain overtime, causing him to Rewind Timeflow whenever he reaches 0 energy.

This will deal periodic damage for its duration.

Make sure to remain in the Temporal Zone during this. Remaining in the Temporal Zone will grant players 30% Haste for its duration.

Temporal Zone’s are the Voidzones left by Eternity Orb!

 

Eternity Orb

Eternity Orb will fall from the ceiling on the floor, leaving Eternity Zone.

Remaining in the Eternity Zone Voidzone will deal damage to players inside of it.

 

 

Sand Breath

Sand Breath is a frontal cone in the direction of the Tank

 

Wing Buffet

Wing Buffet will knock back all players from Chrono-Lord Deios and deal medium physical damage to everyone.

 

Time Sink

Frequently, a random party member will be affected by Time Sink, taking periodic damage.

Dispelling this debuff will cause a Time Eruption, dealing additional damage to players within 8 yards of the affected player.