Beware Exile! The Sanctum yields wealthy treasures! The new Patch for Path of Exile has officially launched, and Players all over the world start engaging into the new Season 3.20 – The Forbidden Sanctum!
Collect Aureus coins and discover its secrets.
A long-hidden Templar enclave has been possessed by a malevolent entity. Explore a rogue-like dungeon with random rooms and encounters. Deeper floors have stronger monsters and modifiers. Four floors have increasingly dangerous encounters and bosses. Each floor has 8 rooms.
Players select a room, complete the encounter, then visit the reward room in each map.
Your Resolve Level is maintained between consecutive rooms. Resolve is reduced by hits from monsters or traps, and are not mitigated by defences; they deal a small amount of damage but primarily reduce Resolve. Resolve hitting zero will eject you from the Sanctum but does not count as your character dying.
Afflicted Room: Affliction affects your Resolve, Sanctum rewards, or spawns hazards in rooms.
Unquenched Thirst – 50% reduced Resolve recovered
Golden Smoke – Rewards are unknown on the Sanctum Map
Anomaly Attractor – Rooms spawn Volatile Anomalies
Spiked Shell – Monsters have 50% increased Maximum Life
Empty Trove – Chests no longer drop Aureus coins
Spilt Purse – Lose 5 Aureus coins when you lose Resolve from a Hit
Door Tax – Lose 30 Aureus coins on room completion
Demonic Skull – Cannot recover Resolve
Afflicted Fountains increase Resolve greatly.. but also inflict an Affliction
Aureus Coins are picked up automatically and lost when Sanctum runs end
Merchants can grant Boons for Aureus Coins. More merchant stuff and more
Boons: Grants special benefits for the Sanctum. Debuff monsters or increased Inspiration, etc.
Viscous Ichor – Monsters have 15% reduced Action Speed
Untuned Lute – +200 to Inspiration
Crystal Chalice – You cannot receive any more Minor Afflictions
Priest’s Descry – Upon reaching 0 Resolve, recover to 50% Maximum Resolve once
Accursed Pacts cause a big upside and big downside. Ex.1, Ex.2
Some rooms offer specific currency, or more valuable currency at the end of Floor or Sanctum.
Retained between runs; cannot be crafted or traded. Provides buffs to Sanctum mechanics. Can be stored in a special stash like the Heist Locker.
Sanctified Relic: Limited to one, drop only: provides buffs to characters directly (e.g. Max Res, Onslaught Effect, AoE, Aura effect, Lethe Shade keystone (special corrupted mod), additional strike), +1 power charge, Int stacker mod
Hex Master Keystone – makes Hexes have infinite duration, 20% less Curse Effect
Divine Vessels can be used by Right Clicking.
Right Click a Chronicle of Atzoatl to view the map.
Melee Splash on passive tree
New totem melee mastery?
Can open up to 4 Breaches at a time.
Archnemesis system removed.
Simpler modifier descriptions, closer to how monster modifiers worked pre-Archnemesis.
Reward modifiers are hidden. More mods = more chance for rewards.
Boss Bonuses from nodes have been removed and added directly into the bosses themselves.
Buffed spawn chance nodes for Extra Content.
Eldritch Altars now specifically say what item types drop. Lower tier currency are removed.
Rusted Scarabs are now core drops.
Maven Witnessed map bosses can now drop Awakened Support Gems.
Bestiary: Capture Harvest Monsters for 9 new beastcrafting recipes
Domination: Shrines buff monsters with Pantheon powers. New Shrine types.
Fracturing Shard -> Fracturing Orb. Fractures a random modifier on items with 4+ mods. Drops from Harbinger. Fracture craft removed from Harvest
Volcanic Fissure – Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed. Fissure travels to cursor and summons a geyser of magma balls.
Frozen Legion – This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo, or Unleash, or used by Totems, Traps, or Mines. Frozen Sweep is used by your Statues to deal damage in an area around them while stepping forward. This skill cannot repeat and can only be used by Statues from Frozen Legion.
Vaal Flicker Strike – causes several additional repeats faster dealing no damage but inflicting a wound debuff, then deals a single hit to affected enemies based on number of debuffs at the end of attack. Can hit the same enemy multiple times.
Vaal Cleave – killing Rare or Unique enemy buffs Cleave’s AOE, damage, and grants culling. Killing Rare enemy grants Monster Mods for 20 seconds.
Vaal Volcanic Fissure – A fissure travels to a targeted enemy, creates a geyser of magma balls, then repeats a fissure to another random enemy x4 additional times (autotarget).
Vaal Caustic Arrow – Fires an Arrow that pierces all targets and leaves a linear trail of Caustic Ground under the path of the arrow. Does not stack with other Caustic Ground effects
Vaal Blade Flurry
Vaal Venom Gyre
Vaal Molten Strike
Cursed Ground Support – Supported skills create cursed ground. Enemies on the cursed ground from a supported skill are cursed with that hex.
Hex Bloom: Hexes from Supported Skills are transferred to all enemies within a certain distance when Hexed Enemy dies.
Regular Eater/Exarch, ben – (from Archnemesis Boss Race)
Uber Eater – jungroan – Nimis – Projectiles are fired in random directions and return at end of flight
Uber Maven – ben – Progenesis – Amethyst Flask, causes 25% of Life loss from Damage taken to be taken over 4 seconds instead
Uber Sirus – steelmage – Oriath’s End – explode flask
Uber Venarius – rawlnx – Rational Doctrine – Jewel, Consecrated Ground vs Profane Ground based on Str/Int
Uber Uber Elder – ziz – Soul Ascension
Uber Shaper – gucci – Entropic Devastation – Spells Impale on crit. Grants Call of Steel and increased effect of Spell Impales.
rawlnx (formerly z4kur)
Anathema – Curse Limit is equal to max Power Charges
Eternal Damnation – reduces Max Resistance but increases Elemental Damage Reduction by half of Chaos Resistance
Firesong – Ignite Duration on You applies to other Elemental Ailments
Witchbane – When you kill an enemy by a non-aura Hex, become Immune to Curses for remaining Hex Duration
Stormshroud – Chance to avoid being shocked = chance to avoid all elemental ailments
Curse Unique updates
Heretic’s Veil – +2 Curse Gems, buffed reservation efficiency for Curse Gems
Coward’s Chains, Coward’s Legacy or Soul Mantle no longer have increased effect of curses
Sources of Hex on Hit no longer have increased effect
Ylfeban’s Trickery – 100% chance to Curse Enemies with random Hex when they hit you, ignoring Curse Limit
Buffs to endgame weapons
Starforge – 435 phys %
Soul Taker – higher phys %/flat phys
Lioneye’s Glare – 194 Phys %
Divine Beauty – 7 Divine Orbs
The Insane Cat – Corrupted Mageblood
Auspicious Ambitions – Double influenced Experimented Basetype
Clockwork Back Attachment – builds up during killstreak, releases steam at end of Rampage
Delirious Hideout Decoration – Delirium Fog in hideout, Delirium monster apparitions and Strange Voice voicelines
Forgeguard Armour Set – shows animation while crafting affixes
Ethereal Fusing Effect – shows sockets and links above character while crafting, other players can congratulate you on 6-link
Crowstorm Portal Effect – causes Crows to fly around it if the player is far away
High Templar Weapon Effect – smites undead and scours the souls of undead you kill
Beehive Weapon Effect – covers your weapon in honey and causes bees to erupt on hit; crits creates big bees
Stampede Quicksilver Flask – Ghostly Rhoas on Quicksilver Flask
Gemling Artificer Armour Pack – gear slots shows your socketed gems and animations on crafting Gems/special level up
Prospero’s Ring – drops coins around you and fist bumps players you trade
Consuming Ooze Pet – consumes corpses and turns them into bones
Cadiro Perandus Hideout Decoration – Cadiro can be invited as a Vendor and Div Card redeemer in hideout