Grinding Gear Games is Hiring VFX Artists and C++ Engine Programmers

Grinding Gear Games is looking to hire experienced VFX Artists and C++ Engine Programmers to work on Path of Exile. If you meet the requirements, please email your resume, reel or code samples, and a cover letter to us at [email protected]. Please include your name and the role you’re applying for in the subject line.

Location: On-site in Henderson, Auckland, New Zealand.
*Relocation assistance (for the right candidate if needed).
Full-time positions – 40 hours a week.

VFX Artists

We’re looking for experienced VFX artists to create evocative visual effects in the dark and gritty game Path of Exile. You will develop real-time effects from concept to implementation and work to maintain a consistent aesthetic across all of the effects in the game. The ideal candidate has a firm grasp of colour, texture, timing and impact as relates to VFX and demonstrates an ability to sketch and storyboard to convey design ideas.

The position includes the following duties:

Conceptualise visual effects to be implemented in Path of Exile
Implement visual effects into Path of Exile
Create real-time game effects using various software
Maintain a consistent aesthetic across visual effects and other art assets
Receive and provide objective feedback; taking into consideration lighting, value, colour, texture, timing, impact and aesthetic
Work to strict deadlines and schedules

We are seeking someone with:

One year experience creating VFX for games
Experience creating real-time game effects in a wide range of software
A superior eye for lighting, value, colour, details, and the ability to use them in creating efficient and impactful visual effects
Self-motivation, excellent communications skills, and able to work within a team
A positive attitude and able to receive and provide objective feedback
Passion for creating dark and gritty spells and microtransactions

Portfolio, and/or reel demonstrating relevant artistic skills required.
Must be willing to complete an art test if requested to do so.

Pluses:

Experience creating VFX in Houdini
Avid gamer with a deep understanding of Path of Exile and its themes

C++ Engine Programmer

We’re looking for a C++ Engine Programmer to work on our in-house engine and tools. Our engine is specific to Path of Exile and attempts to solve the problems uniquely generated by the dynamic gameplay that we support while taking advantage of the opportunities granted by our fixed camera perspective.

The position includes the following duties:

Development work on our in-house engine and tools
Maintain consistent communication with directors and colleagues
Collaborate with designers and artists to create tools that allow them to get great results
Ability to work to deadlines and schedules

We are seeking someone with:

Extremely strong knowledge of modern C++
Extremely strong knowledge of at least one modern graphics API
Three or more years of commercial game engine/graphics programming experience
A Bachelor’s degree in Computer Science, Software Engineering or equivalent

C++ code samples required.
Must be willing to complete a technical interview if requested to do so.

Pluses:

Experience with development on multiple graphics APIs and platforms
Experience with our game, Path of Exile

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