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THIS WEEK IN WOW

Tyrannical • Storming • Raging

PATCH 10.1.7 CLASS GUIDES

One Month of Classic Hardcore - Blizzard Posts Death Overview
After one month of Classic Hardcore Servers, Blizzard has posted an overview...
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World of Warcraft 11.0 - New Datamined Achievements Hint Towards Rewards
A Reddit user has posted a very interesting leak about the upcoming Patch 10.2...
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Patch 10.2 Updates, Blizzcon Tickets and More - Blue News from September 29th
As every week, Blizzard highlights all the News and Events from the previous...
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Blizzard Announcement - Guild Clash During Blizzcon
Blizzard has announced the WoW BlizzCon Guild Clash featuring Echo, Golden Guardians,...
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[US] WoW Hotfixes – Updated July 27

July 28, 2023

Hotfixes

July 27, 2023

Classes

Evoker

Augmentation

Oppressing Roar no longer increases the duration of Breath of Eons while talented into Perilous Fate.

Dungeons and Raids

Neltharus

Burning Chains no longer affect creatures outside of the Smoldering Barracks.

Professions

Blacksmithing

Fixed an issue where the Shadowed Impact Buckler had a higher crafting difficulty than intended.

Quests

The turn-in for “Hochenblume Harvest” should now only take the expected 5 Hochenblume.

July 26, 2023

Dungeons and Raids

Dawn of the Infinite

Fixed an issue where where players protected by Cloak of Shadows or Aspect of the Turtle could still be hit by Displacement and expelled from the Bronze Temple.

Neltharus

Resolved an issue that would sometimes cause Chargath to take no actions after casting Fiery Focus.
Fixed a bug that allowed Qalashi Warden’s Volcanic Guard to sometimes change direction.

Player versus Player

Items

Paracausal Fragment of Doomhammer damage reduced by 60% in PvP combat.
Paracausal Fragment of Shalamayne damage reduced by 60% in PvP combat.
Paracausal Fragment of Frostmourne Pillar of Frost damage reduced by 70% in PvP combat.

Death Knight

Resolved an issue causing Festermight to not gain its full benefit when bursting Festering Wounds with Doomburst talented.
Resolved an issue causing Death Coils from Improved Death Coil to not burst Festering Wounds on secondary targets with Doomburst talented.

Toys

After completing the Daycare Derby achievement, players can take the toy reward from their mail and use it to add to their toy box as expected.

July 24, 2023

Classes [With weekly maintenance in each region]

Death Knight

Blood

All ability damage increased by 10%.

Druid

Guardian

Ursoc’s Fury absorb shield reduced to 50% of damage dealt by Thrash and Maul (was 60%).

Evoker

Augmentation

Developers’ notes: Augmentation is overperforming in dungeons and is doing less direct damage than intended relative to the power of their buffing effects. These adjustments will increase their personal damage in all situations and moderately reduce the effectiveness of their buffs in dungeon content.

Close as Clutchmates now causes Ebon Might and Breath of Eons to be 20% more effective when not in a raid (was 40%).
Fixed a bug where Close as Clutchmates would not increase the Evoker’s damage done via Ebon Might for periodic effects such as Fire Breath.
Ebon Might now increases the Evoker’s damage done by 20% (was 10%).
Eruption damage increased by 40%.
Fate Mirror’s chance to occur reduced to 15% (was 20%).
Aspects’ Favor amplifies Black Attunement to 7%/10% maximum health (was 10%/16%).
The Advanced Combat Log now more accurately attributes support events for Pet/Guardian/Summons damage, accumulator, delayed damage effects (e.g. Execution Sentence, Ignite), and damage against armored targets.

Hunter

Beast Mastery

Barbed Shot damage increased by 15%.
Cobra Shot damage increased by 15%.
Kill Shot damage increased by 15%.

Marksmanship

Trick Shot, Aimed Shot, and Rapid Fire ricochets now deal 65% of their normal damage (was 55%).

Survival

Mongoose Bite damage increased by 5%.
Raptor Strike damage increased by 5%.
Flanking Strike damage increased by 10%.
Kill Command damage increased by 10%.

Monk

Brewmaster

Damage of Spinning Crane Kick reduced by 20%.
Damage of Keg Smash reduced by 5%.

Windwalker

Rising Sun Kick damage increased by 10%.
Fists of Fury damage increased by 10%. Does not apply to PvP Combat.
Blackout Kick damage increased by 10%.
Tiger Palm damage increased by 15%.

Paladin

Protection

All ability damage increased by 8%

Priest

Discipline

Luminous Barrier absorption increased by 30%.

Shadow

Psychic Link now causes direct damage spells to inflict 15% of their damage on all targets afflicted by your Vampiric Touch within 40 yards (was 25%).
Void Spike damage to enemies within 10 yards of the target reduced by 30%.
Devouring Plague damage increased by 12%. Does not apply to PvP Combat.
Mind Blast damage increased by 12%. Does not apply to PvP Combat.
Void Bolt damage increased by 12%. Does not apply to PvP Combat.
Mind Flay damage increased by 12%. Does not apply to PvP Combat.
Mind Flay: Insanity damage increased by 12%. Does not apply to PvP Combat.
Mind Spike damage increased by 12%. Does not apply to PvP Combat.
Mind Spike: Insanity damage increased by 12%. Does not apply to PvP Combat.
Shadow Word: Death damage increased by 12%. Does not apply to PvP Combat.
Prayer of Mending now costs 10% of base mana (was 4%).
Power Word: Life now costs 10% of base mana (was 4%).
Renew now costs 8% of base mana (was 4%).

Shaman

Elemental and Enhancement

Fixed an issue where Primordial Wave would not cause Lightning Bolt or Lava Burst to cleave to targets affected by crowd control.

Enhancement

Healing Surge now costs 8% of base mana (was 10%).

Restoration

All healing increased by 5%.
The range of Restorative Mists heals from Ascendance is now 40 yards (was 20 yards). The initial burst healing from Ascendance remains at 20 yards.

Warrior

Protection

All ability damage increased by 7%.

Dungeons and Raids

Fixed an issue where players’ keystones could fail to upgrade by +3 when completing Neltharus with at least 40% left on the timer.

Algeth’ar Academy

Fixed an issue where Vexamus could sometimes turn unexpectedly while casting Arcane Expulsion.

Aberrus, the Shadowed Crucible

Scalecommander Sarkareth

Increased the sound effect of being near Mind Fragments while a player is in the Emptiness Between Stars.

Events

Time Rifts

Resolved some visual issues in the sky during Time Rifts.

Player versus Player [With weekly maintenance in each region]

Fixed an issue allowing Turnip Punching Bag to be usable in battlegrounds.

Druid

Balance

New Moon, Half Moon, Full Moon no longer deal increased damage in PvP (was 20%).
Owlkin Adept (PvP Talent) now reduces cast time by 10% (was 15%).
High Winds (PvP Talent) now reduces the targets healing and damage by 15% for 3 seconds (was 30% for 6 seconds).
Umbral Embrace now increases damage of Wrath or Starfire by 15% in PvP (was 20%).
Eclipse (Solar) gained from Celestial Alignment and Incarnation: Chosen of Elune increases Nature damage dealt in PvP by 10% (was 15%).
Eclipse (Lunar) gained from Celestial Alignment and Incarnation: Chosen of Elune increases Arcane damage dealt in PvP by 10% (was 15%).
Balance of All Things grants 50% reduced Critical Strike chance in PvP.

Evoker

Augmentation

Ebon Might’s increase to the Evoker’s damage is no longer 40% more effective in PvP Combat.
Eruption damage is now increased by 25% in PvP Combat (was 50%).
Upheaval damage is now increased by 25% in PvP Combat (was 15%)
The damage bonus from Tectonic Locus is now reduced by 70% in PvP Combat.
All healing done is now reduced by 10% in PvP Combat.
Dream Projection healing is now reduced by 25% in PvP Combat.
The absorption effect from Molten Blood is now reduced by 30% in PvP Combat.
Born in Flame now lasts 3 seconds (was 6 seconds).
Burnout from Born in Flame is no longer dispellable.
Fate Mirror now triggers 67% more often in PvP combat.

Devastation

Fire Breath’s damage over time damage increased by 20% in PvP combat (was reduced by 10%).

Mage

Master Shepherd increases Versatility by 12% (was 6%).
Arcane

Developers’ notes: The high-end burst damage of Arcane Mage was reduced with the release of Fractures in Time, so we’re increasing the damage of Arcanosphere, as we’d like it to be a more threatening piece of Arcane’s toolkit. We’re also increasing the baseline damage of a few rotational spells, as Arcane’s overall damage has been lower than we would like, and Nether Tempest has not felt like a competitive spell in PvP.

Arcanosphere damage increased by 25%.
Arcane Missiles damage increased by 12% in PvP Combat (was 5%).
Arcane Orb damage increased by 30% in PvP Combat.
Nether Tempest damage increased by 150% in PvP Combat.

Fire

Developers’ notes: We’re offsetting a few recent damage reduction adjustments and greatly increasing the damage of Living Bomb, with the goal of making it a viable talent option in PvP.

Pyroblast damage increased by 18% in PvP Combat (was 12%).
Fire Blast damage reduced by 3% in PvP Combat (was 8%).
Phoenix Flames damage increased by 22% in PvP Combat (was 16%).
Living Bomb damage increased by 300% in PvP Combat.

Frost

Developers’ notes: We would like Ray of Frost to remain a threatening cast, but still feel it’s slightly more lethal than we’d like. Frostbolt’s damage has fallen behind other options, so we’re increasing its damage to reward casting. Snowdrift’s activation has felt a little too difficult for the amount of risk involved, so we’re reducing the time to trigger the stun effect.

Cryopathy is now 50% effective in PvP Combat (was 60%).
Frostbolt damage increased by 150% in PvP Combat (was 100%).
Snowdrift now has a 2 second activation time (was 3 seconds).

Priest

Angel’s Mercy’s cooldown reduction is now 25% effective in PvP Combat.

Discipline

Penance damage and healing increased by 15% in PvP combat.

Shadow

Mind Trauma now steals 2% haste (was 4%) and stacks up to 9 times (was 6).
From Darkness Comes Light now stacks up to 25 times in PvP Combat (was 50).

Monk

Yu’lon’s Grace effectiveness reduced by 50% in PvP combat.
Windwalker

Developers’ notes: Windwalker Monk’s damage profile is more bursty than we would like, so we are moving more of its damage into base rotational spells.

Rising Star critical strike damage bonus is now 50% effective in PvP Combat.
Serenity now increases damage and healing by 10% in PvP Combat (was 15%).
Whirling Dragon Punch damage is now increased by 120% in PvP Combat (was 80%).

Shaman

Elemental

Developers’ notes: We feel the backlash damage from Flame Shock has not been sufficiently high as to make the decision to dispel it compelling.

Control of Lava damage increased by 40%.
When gaining the Ascendance effect, Lava Burst will no longer automatically be cast on a player target affected by crowd control that breaks from damage.

Enhancement

Developers’ notes: We feel the backlash damage from Flame Shock has not been sufficiently high as to make the decision to dispel it compelling.

Control of Lava damage increased by 40%.

Restoration

Now regenerates 700 mana per second at max level in PvP Combat (was 800).

Warlock

Abyss Walker is now 100% more effective in PvP combat.
Impish Instincts now reduces the cooldown of Demonic Circle by 3 seconds when triggered (was 2 seconds).

Affliction

Haunt now deals 230% increased damage in PvP combat.

Warrior

Slam damage is now increased by 85% in PvP Combat (was 48%).
Arms

Developers’ notes: We’re increasing the damage of Bladestorm baseline and removing some power from the Unhinged talent, as its damage could be unpredictable for both the Warrior and their enemies. We’re also increasing the damage of Overpower to increase Arm Warrior’s consistent pressure.

Overpower damage is now increased by 30% in PvP Combat (was 20%).
Bladestorm damage increased by 40% in PvP Combat.
Mortal Strike damage increased by 10% in PvP Combat.
Mortal Strikes from the Unhinged talent are now cast at 60% effectiveness.

Fury

Developers’ notes: We’re increasing the damage of a few Fury Warrior spells we feel are not impactful enough in PvP.

Execute damage is now increased by 25% in PvP Combat (was 10%).
Onslaught damage increased by 15% in PvP Combat.
Ravager damage increased by 30% in PvP Combat.

Quests

Fixed an issue that could cause a player in the New Player Experience to become permanently, unintentionally unable to resume the tutorials.

Wrath of the Lich King Classic

Fixed some issues around the general interactions of Death Knight’s Desecration with its targets.

JULY 20, 2023
Classes

Paladin

Protection

Fixed an issue with Tirion’s Devotion causing free Word of Glory casts to grant excessive cooldown reduction.

Customizations

Fixed a bug that could prevent players from being able to change the customization state of their Renewed Proto Drake.

Events

Iskaara Community Feast

Vendors Hanu and Tikukk should now display their vendor windows to players on associated tasks, even if the players have bought all renown items from them.
Patchu should no longer hide his gossip option to purchase feast items from players that are in the middle of certain pet training questlines.

Time Rifts

Resolved some visual errors with the Time Rifts skybox.

Items

Secrets of Naxxramas

Scourgestone acquisition can no longer be toggled off. Players who are in this state will resume receiving Scourgestones.

Developers’ notes: This toggle was added to help alleviate inventory space by players who did not want to engage with the system. However, it was extremely easy to toggle this off without realizing it. We may reintroduce it at a later time.

Professions

Alchemy

Iced Phial of Corrupting Rage’s Overwhelming Rage damage will no longer pierce through immunities.

World

Fixed a bug that caused phasing issues in Dazar’alor.

Wrath of the Lich King Classic

Fixed an issue where certain spells were not removing the effects of Piercing Shots, Ignite, or Deep Wounds from a target.

JULY 19, 2023

Achievements

The Draconically Superior and Draconically Epic achievements should now only be granted to players who earned them.

Classes

Evoker

Augmentation

Fixed an issue causing Time Skip’s animation to occasionally freeze.
Fixed an issue that allowed Prescience to be able to be cast on pets and guardians.

Mage

Arcane

Fixed an issue that caused Concentrated Power to make the echoed Arcane Explosion deal more damage than intended.

Paladin

Fixed an issue causing Divine Toll to hit an incorrect number of targets.

Protection

Fixed an issue causing Shining Light to fail to be consumed by a Word of Glory cast when Divine Purpose was also active.

Dungeons and Raids

Dawn of the Infinite

Resolved an issue that caused Chrono-Lord Deios and Chromie to not speak their voice over lines when Deios cast Infinite Corruption.
Resolved an audio issue that caused Chrono-Lord Deios to not use positional-audio for his voice over lines.
Resolved an issue that caused Chrono-Lord Deios to interrupt his phase 2 start and phase 2 end lines with ability cast lines.
Resolved an audio issue that caused Iridikron’s relic to make sounds during the Chrono-Lord Deios encounter.

Events

Little Scales Daycare

Fixed an issue where certain quests were repeatable, rather than daily, as intended.

Secrets of Naxxramas

Developers’ note: We’ve seen feedback that the rewards from Dented Raider tokens are often underwhelming, and agree that there is room for improvement. We hope that these changes help mitigate some of the frustration experienced by heavily engaged players committed to acquiring their Tier 3 sets, but we’d like to emphasize that these items are still intended to be quite rare.
Fixed an issue that prevented Rare items dropping from Dented Raider tokens.
The drop rates for Phylacterweave and Lamented Crusader items have been slightly increased.

Time Rifts

Fixed an issue where the “Book of Kel’Thuzad” could be seen wandering around Tyrhold Reservoir outside of the Time Rifts event
The Field Despair Magnet effect is now removed when leaving a Time Rift event.
When the stage “Into the Rift!” begins, players should no longer be carrying timey-whimey objects they picked up from alternate timeways.
Frozen Croc-Bait now correctly despawns when Time Rift portals open to alternate timelines.
To ease some performance issues in Time Rifts, the maximum target number of players in Thaldraszus has been lowered, particularly while the Time Rift event is active.

Developers’ note: We continue to keep a very close eye on this.

Items

Fixed an issue that caused some belts to go missing when worn by Mechagnomes.

JULY 18, 2023
Classes

Druid

Balance

Fixed a bug that could cause Shooting Stars to hit enemies not affected by Moonfire or Sunfire.

Evoker

Augmentation

Spatial Paradox now increases the range of melee spells for Paladins, Monks, and Druids. It now also increases the radius of Ancient Teachings and Stampeding Roar while it is active.
A single player may now only benefit from a maximum of 4 each of the Ebon Might, Prescience, and Shifting Sands effects.
Breath of Eons can no longer proc the Fate Mirror effect.

Mage [With weekly restarts]

Developers’ notes: Mage AoE damage is generally trending a little higher than we’re comfortable with after the most recent update. We’re planning to make a few targeted adjustments to Mage AoE spells to bring them down to a more reasonable level. In addition to the AoE adjustments, Fire will be seeing some additional tuning, as Fire single-target damage is also trending higher than intended.

Arcane

Arcane Barrage damage increased by 3%.
Resonance increases the damage per target hit by Arcane Barrage by 10% (was 12%).
Arcane Explosion damage reduced by 6%.
Arcane Orb damage reduced by 8%.

Fire

Damage of all abilities reduced by 5%.
Flamestrike damage reduced by 6% and now deals reduced damage beyond 8 targets.
Flame Patch damage reduced by 6% and now deals reduced damage beyond 8 targets.
Sun King’s Blessing causes your next Pyroblast or Flamestrike to deal 260% increased damage (was 275%).

Frost

Frozen Orb damage reduced by 5%.
Blizzard damage reduced by 4%.
Comet Storm damage reduced by 5%.
Subzero damage to rooted and frozen targets reduced to 5/10%.

Paladin [With weekly restarts]

Developers’ notes: Holy Paladin is overperforming in all content in Fractures of Time. We are targeting a global decrease of healing and damage as we are not looking to change preferred playstyles, but Tyr’s Deliverance will also be receiving additional adjustments as this talent in particular has been more effective than we would like.

Holy

All healing decreased by 8%.
All damage decreased by 12%.
Tyr’s Deliverance healing decreased by 15%.

Shaman

Fixed an issue where area-of-effect damaging spells and abilities were not properly converting damage to healing while under the effects of Ancestral Guidance.

Dungeons and Raids

Aberrus, the Shadowed Crucible

Rashok, the Elder [With weekly restarts]

Searing Slam base damage reduced by 6.5% in Mythic difficulty.
Overcharged damage reduced by 10% in Mythic difficulty.
Conduit Flare damage reduced by 12% in Mythic difficulty.
Fixed an issue where killing Conduit Guardians near Rashok can cause him to not gain energy.

Dawn of the Infinite

Iridikron

Fixed an issue where Iridikron would sometimes run out of melee range during Stonecracker Barrage.

Items

Echoing Tyrstone’s functionality has been updated to split heal targets in its range and deal increased healing based on how many targets received it (was a heal to all nearby allies for a flat amount). The amount of healing that can be recorded is increased by 70%.
Echoing Tyrstone no longer targets pets.

Developers’ notes: We’ve made this change as we’ve seen this trinket performing strongly in raids to the point of competing with major class cooldowns, but its performance overall is varied based largely on how many people are with the healer. We’re hoping that this change to its functionality will help stabilize its performance in both dungeons and raids so that it doesn’t under, or over perform as much as it currently does.

Fixed a bug causing Quantum transmog items to reward Dracthyr cloth transmog instead of mail.

Player versus Player

Resolved an issue that could prevent the Farm base status icon status from updating correctly in Deepwind Gorge.

Hunter

Intimidation’s cooldown will no longer be consumed when attempting to stun a Subtlety Rogue during Shadowy Duel.
Aspect of the Turtle will now protect Hunters from a Monk’s Ring of Peace knockback.

Paladin [With weekly restarts]

Developers’ notes: Holy Paladins’ mana pools have been more plentiful than we would like in PvP. We’re targeting their base Mana regeneration to encourage player engagement with the variety of mana talents available.

Holy

Holy Paladins now regenerate 55% less Mana in PvP combat (was 25%).
Fixed a bug that caused Greater Judgment to not be affected by Dampening.

Professions

Engineering

Nixx Sprocketspring is now less persistent about training Goblin Engineering schematics when trying to progress the quest “Short Circuit”.

Quests

Fixed an issue where weapons were not properly hiding while racing as a whelp during “Zhoomsa.”

Time Rifts

[With weekly restarts] Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi (was directly awarded).
Time Rift weekly quests no longer grant a Drake’s Shadowflame Crest Fragment. Each player-character can now earn 10 Drake’s Shadowflame Crest Fragments by defeating their first Fractured Causality each week.
Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi instead of awarding those directly.
Shi Everbreeze in Tyrhold Reservoir now sells a Paracausal Crate, allowing players to send Paracausal Flakes between characters.
Fixed a bug where Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker’s effect does not trigger on melee abilities.

Fixed a bug where Paracausal Fragment of Azzinoth’s effect would attack enemies you are not yet in combat with.
Fixed a bug where Paracausal Fragment of Frostmourne’s passive effect would break stealth.
Fixed a bug where Paracausal Fragment of Frostmourne would not activate the healer transformation on use when used by a healer.
Fixed a bug where Paracausal Fragment of Sulfuras’ AOE damage effect would not trigger from ranged abilities.
Soridormi should now display her friendship faction on her gossip pane.
Resolved an issue where the map marker for Time Rifts would occasionally display the incorrect invading groups during the 5 minutes prior to the event beginning.

Wrath of the Lich King Classic

Titan Rune Dungeons – Protocol Alpha and Beta

Azure Ring Captains will no longer proc mirror images.
Mage-Lord Urom will no longer have mirror images proc when Empowered Arcane Explosion is cast.

July 14, 2023

Classes

Druid

Guardian

Fixed an issue preventing Ursoc’s Fury from benefiting from Flashing Claws’ Thrash casts.

Evoker

Augmentation

Upheaval will no longer cast if your target leaves your line of sight.
Upheaval will no longer go on cooldown and fail to deal damage if you are crowd controlled at the same time as completing your empower cast.
Adjusted Fate Mirror’s visual to be less overwhelming when many instances of damage occur in a short period of time.

Preservation

Fixed an issue where Temporal Anomaly’s absorption cap could be miscalculated when shielding multiple allies at once.

Paladin

Holy

Fixed an issue where Daybreak may cause enemy targets to incorrectly change their target or facing when used.

Priest

Holy

Fixed an issue causing Empyreal Blaze to be usable while silenced.
Epiphany should now correctly trigger from Holy Word: Chastise.
Updated Epiphany to trigger more consistently.

Shaman

Restoration

Fixed an issue causing Downpour to cost more mana than intended.

Dungeons and Raids

Dawn of the Infinite

Fixed an issue that caused Temporal Deviations to ignore combat when respawning during the Twisted Timeways, prior to Time-Lost Battlefield and Morchie.
Fixed an issue with the Infinite Slayer’s animations during Infinite Fury and Bronze Exhalation.
Fixed an issue where Timeline Marauder’s Infinite Schism visual effect could fail to appear on certain environmental terrains.
Increased the engagement distance of Timeline Mauraders.

Manifested Timeways

Fixed an issue that could cause Manifested Timeways to attack players during the initial conversation between Manifested Timeways, Chromie, and Nozdormu.

Time-Lost Battlefield

Fixed an issue where Kaboom! cast by Dwarven Bombers and Goblin Sappers could fail to inflict damage if the explosions were rapidly cast.
Fixed an issue where the Alliance Destroyer and Horde Destroyer could fire Volatile Mortar outside of the encounter arena.
Fixed an issue that can cause players to experience line of sight failures in the encounter arena after defeating the encounter.

Chrono-Lord Deios

Fixed an issue where the final group of enemies before the boss encounter could be attacked while performing their intro conversation.
Fixed an issue that could cause a single Infinity Orb to be created when casting Infinity Orb.
Fixed an issue that could cause a Proto-Aspect Dragon to become stuck on the terrain.
Fixed an issue that caused Infinite Keeper’s Infinite Blast to appear as interruptible in the Chrono-Lord Deios Adventure Guide.

Events

Secrets of Naxxramas

Eyes of Naxxramas should now correctly drop Ward of Naxxramas for eligible players while in a group. Remember to equip your Argent Dawn Commission!

Time Rifts

Enemies now spawn in 1.5-2.5 seconds (was 2-4 seconds).
All Black Empire areas now spawn more enemies.
All northern spawn locations now spawn least one Elite enemy.
The following enemies are now Elite and grant 5 Temporal Essence:

Walking Nightmare
Klaxxi Monstrosity
Great Glorious Alliance Lieutenant
Blood Horde Reaver
Murloc Gillbeater
High Keeper Orendi
Timestream Anomaly

Added additional jetpacks and increased their size in the Warlands Time Rift scenario.
Plagued Grain, Stinky Crate of Fish, Stinky Barrel of Fish, and Stinky Pile of Fish no longer make your character walk wobbly.
Fixed an issue where players not on the Time Rift objective “Freezer Born” could ride the Rotting Colossus.
Fixed an issue where the Temporal Essence count could reset a few seconds after the event starts.

Items and Rewards

All gear granted from Gear Update and Boosts has had its item level increased by 13. This change is retroactive, so if you Boosted or Gear Updated in the past, your gear will update to the new item level automatically.

Player versus Player

Evoker

Dreamwalker’s Embrace snare effect should now properly be removed by spells like Blessing of Freedom.

Priest

Holy

Fixed an issue causing Spirit of the Redeemer to be usable while silenced.
Silence effects are no longer applied to the Priest while in Spirit of Redemption.

July 13, 2023

Classes

Druid

Guardian

Fixed an issue causing Rage of the Sleeper to grant crowd control immunity.

Evoker

Fixed an issue causing Ancient Flame to not be properly consumed in some cases.

Augmentation

Fixed an issue causing Breath of Eons’ final damage to benefit from critical damage modifiers.
Fixed an issue causing some damaging abilities from other classes to not contribute to Breath of Eons’ damage as intended.
Time Skip and Spatial Paradox now correctly have their cooldowns reset when an encounter ends.
Chrono Ward’s absorption cap will now function properly when dealing damage to multiple enemy targets with Temporal Wounds.
Motes of Possibility will now reduce the cooldown of Avatar for all Warrior specializations, instead of Shield Wall, Recklessness, and Colossus Smash.
Fixed an issue causing back-to-back Eruption casts to not benefit from Ignition Rush if Hoarded Power procs occur.

Warlock

Fixed an issue where Demon Skin was not correctly increasing Soul Leech’s absorption amount.
Fixed an issue where Drain Life would not target enemies affected by Soul Rot via Soul Swap.
Fixed an issue where Haunt would apply Shadow Embrace.
Fixed an issue where Neltharion’s Call to Dominance trinket could fail to trigger or consume stacks for Warlocks in certain situations.

Dungeons and Raids

Resolved an issue where players were unable to queue for Shadowlands raids at max level from Ta-elfar in Oribos.

Dawn of the Infinite

Addressed an issue causing Iridikron’s finale sequence to sometimes fail to trigger.

Aberrus, the Shadowed Crucible

Magmorax

Addressed an issue preventing Preservation Evokers’ Cycle of Life from working properly during the Magmorax encounter.

Events

Time Rifts

Usable Horde and Alliance guns will now remove shapeshifts.
The ability “Waste Cannonball” deals less damage, and should no longer deal damage to friendly units.
Fixed an error caused by aiming the Great Glorious Alliance Cannon too high in the air.
Increased spawn counts and respawn rates for Drifting Watchers, required for the task “Keep the Skies Clear”.
Fixed an issue causing some Time Rifts bosses to occasionally evade.
Increased spawn counts and respawn rates for Void Prisons.
The Great Glorious Alliance creature “Blessed Inquisitor” now has abilities once its shield is popped.
Wan’she Skystrider, contrary to her name, now obeys gravity.

Player versus Player

Evoker

Augmentation

Class set bonuses from Vault of Incarnates and Aberrus, the Shadowed Crucible are now appropriately reduced by 50% in PvP combat.

Quests

Removed an unnecessary Dragonflight campaign header, so that the 9 available chapters are properly displayed.
Fixed a bug preventing the Dragonflight campaign header from hiding itself once the chapters are all completed.
Fixed an issue that was causing some players to be unable to unlock the Zandalari Troll Allied race on “A Royal Occasion”.

Secrets of Naxxramas

Invader’s Scourgestones can now be exchanged prior to unlocking Corruptor’s Scourgestones at Light’s Hope Chapel.
Many Corruptor’s Scourgestones and Many Invader’s Scourgestones should now correctly award reputation with the Argent Dawn.
Invader’s Scourgestones, Corruptor’s Scourgestones, and Argent Dawn Valor Tokens are now all Bind on Account (was Bind on Pickup).
The Hand of Naxxramas will no longer obliterate itself if it successfully escapes.
Ward of Naxxramas from the Eyes of Naxxramas should now correctly drop for eligible players while in a group. Remember to equip your Argent Dawn Commission!

World

Resolved an issue where players riding a Druid player entering the travel portals in Dawn of the Infinite would become stuck until logging out.

JULY 12, 2023

Classes

Death Knight

Resolved an issue causing Army of the Dead to summon fewer ghouls than intended in non-PvP combat.

Druid

The Rising Light, Falling Night talent now correctly increases the damage or healing of periodic effects during the daytime.

Evoker

Range indicator and raid frames should again match after logging into an Evoker and then into a different ranged class.

Paladin

Holy

Holy Prism can no longer radiate to nearby enemies that are in breakable crowd control or not in combat with you.

Retribution

Resolved an issue that could cause Heartfire Sentinel’s Authority to consume two charges of Hammer of Wrath when cast.

Player versus Player

Resolved an issue that could prevent players from earning the Elite appearance when changing PvP tiers.

Quests

Fixed an issue preventing Lord Banehollow from respawning properly “When Revenge Burns Green”.

User Interface

Fixed a bug causing the ‘Delete Character’ button to select a different character than intended.
Fixed a bug causing displayed health to not update and match actual health values.

Wrath of the Lich King Classic

Fixed an issue with Deep Wounds, Ignite, and Piercing Shots and their interactions when on a target that has been Cycloned.

Warlock

Fixed an issue where Demonic Knowledge was not properly updating its effectiveness when the active demon’s stamina or intellect was changed.

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Kaivax
Community Manager

#7 – July 18, 2023, 2:50 p.m.
Blizzard Post

JULY 18, 2023
Classes

Druid

Balance

Fixed a bug that could cause Shooting Stars to hit enemies not affected by Moonfire or Sunfire.

Evoker

Augmentation

Spatial Paradox now increases the range of melee spells for Paladins, Monks, and Druids. It now also increases the radius of Ancient Teachings and Stampeding Roar while it is active.
A single player may now only benefit from a maximum of 4 each of the Ebon Might, Prescience, and Shifting Sands effects.
Breath of Eons can no longer proc the Fate Mirror effect.

Mage [With weekly restarts]

Developers’ notes: Mage AoE damage is generally trending a little higher than we’re comfortable with after the most recent update. We’re planning to make a few targeted adjustments to Mage AoE spells to bring them down to a more reasonable level. In addition to the AoE adjustments, Fire will be seeing some additional tuning, as Fire single-target damage is also trending higher than intended.

Arcane

Arcane Barrage damage increased by 3%.
Resonance increases the damage per target hit by Arcane Barrage by 10% (was 12%).
Arcane Explosion damage reduced by 6%.
Arcane Orb damage reduced by 8%.

Fire

Damage of all abilities reduced by 5%.
Flamestrike damage reduced by 6% and now deals reduced damage beyond 8 targets.
Flame Patch damage reduced by 6% and now deals reduced damage beyond 8 targets.
Sun King’s Blessing causes your next Pyroblast or Flamestrike to deal 260% increased damage (was 275%).

Frost

Frozen Orb damage reduced by 5%.
Blizzard damage reduced by 4%.
Comet Storm damage reduced by 5%.
Subzero damage to rooted and frozen targets reduced to 5/10%.

Paladin [With weekly restarts]

Developers’ notes: Holy Paladin is overperforming in all content in Fractures of Time. We are targeting a global decrease of healing and damage as we are not looking to change preferred playstyles, but Tyr’s Deliverance will also be receiving additional adjustments as this talent in particular has been more effective than we would like.

Holy

All healing decreased by 8%.
All damage decreased by 12%.
Tyr’s Deliverance healing decreased by 15%.

Shaman

Fixed an issue where area-of-effect damaging spells and abilities were not properly converting damage to healing while under the effects of Ancestral Guidance.

Dungeons and Raids

Aberrus, the Shadowed Crucible

Rashok, the Elder [With weekly restarts]

Searing Slam base damage reduced by 6.5% in Mythic difficulty.
Overcharged damage reduced by 10% in Mythic difficulty.
Conduit Flare damage reduced by 12% in Mythic difficulty.
Fixed an issue where killing Conduit Guardians near Rashok can cause him to not gain energy.

Dawn of the Infinite

Iridikron

Fixed an issue where Iridikron would sometimes run out of melee range during Stonecracker Barrage.

Items

Echoing Tyrstone’s functionality has been updated to split heal targets in its range and deal increased healing based on how many targets received it (was a heal to all nearby allies for a flat amount). The amount of healing that can be recorded is increased by 70%.
Echoing Tyrstone no longer targets pets.

Developers’ notes: We’ve made this change as we’ve seen this trinket performing strongly in raids to the point of competing with major class cooldowns, but its performance overall is varied based largely on how many people are with the healer. We’re hoping that this change to its functionality will help stabilize its performance in both dungeons and raids so that it doesn’t under, or over perform as much as it currently does.

Fixed a bug causing Quantum transmog items to reward Dracthyr cloth transmog instead of mail.

Player versus Player

Resolved an issue that could prevent the Farm base status icon status from updating correctly in Deepwind Gorge.

Hunter

Intimidation’s cooldown will no longer be consumed when attempting to stun a Subtlety Rogue during Shadowy Duel.
Aspect of the Turtle will now protect Hunters from a Monk’s Ring of Peace knockback.

Paladin [With weekly restarts]

Developers’ notes: Holy Paladins’ mana pools have been more plentiful than we would like in PvP. We’re targeting their base Mana regeneration to encourage player engagement with the variety of mana talents available.

Holy

Holy Paladins now regenerate 55% less Mana in PvP combat (was 25%).
Fixed a bug that caused Greater Judgment to not be affected by Dampening.

Professions

Engineering

Nixx Sprocketspring is now less persistent about training Goblin Engineering schematics when trying to progress the quest “Short Circuit”.

Quests

Fixed an issue where weapons were not properly hiding while racing as a whelp during “Zhoomsa.”

Time Rifts

[With weekly restarts] Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi (was directly awarded).
Time Rift weekly quests no longer grant a Drake’s Shadowflame Crest Fragment. Each player-character can now earn 10 Drake’s Shadowflame Crest Fragments by defeating their first Fractured Causality each week.
Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi instead of awarding those directly.
Shi Everbreeze in Tyrhold Reservoir now sells a Paracausal Crate, allowing players to send Paracausal Flakes between characters.
Fixed a bug where Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker’s effect does not trigger on melee abilities.

Fixed a bug where Paracausal Fragment of Azzinoth’s effect would attack enemies you are not yet in combat with.
Fixed a bug where Paracausal Fragment of Frostmourne’s passive effect would break stealth.
Fixed a bug where Paracausal Fragment of Frostmourne would not activate the healer transformation on use when used by a healer.
Fixed a bug where Paracausal Fragment of Sulfuras’ AOE damage effect would not trigger from ranged abilities.
Soridormi should now display her friendship faction on her gossip pane.
Resolved an issue where the map marker for Time Rifts would occasionally display the incorrect invading groups during the 5 minutes prior to the event beginning.

Wrath of the Lich King Classic

Titan Rune Dungeons – Protocol Alpha and Beta

Azure Ring Captains will no longer proc mirror images.
Mage-Lord Urom will no longer have mirror images proc when Empowered Arcane Explosion is cast.

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Linxy
Community Manager

#13 – July 20, 2023, 2:25 a.m.
Blizzard Post

Here are today’s hotfixes:

JULY 19, 2023

Achievements

The Draconically Superior and Draconically Epic achievements should now only be granted to players who earned them.

Classes

Evoker

Augmentation

Fixed an issue causing Time Skip’s animation to occasionally freeze.
Fixed an issue that allowed Prescience to be able to be cast on pets and guardians.

Mage

Arcane

Fixed an issue that caused Concentrated Power to make the echoed Arcane Explosion deal more damage than intended.

Paladin

Fixed an issue causing Divine Toll to hit an incorrect number of targets.

Protection

Fixed an issue causing Shining Light to fail to be consumed by a Word of Glory cast when Divine Purpose was also active.

Dungeons and Raids

Dawn of the Infinite

Resolved an issue that caused Chrono-Lord Deios and Chromie to not speak their voice over lines when Deios cast Infinite Corruption.
Resolved an audio issue that caused Chrono-Lord Deios to not use positional-audio for his voice over lines.
Resolved an issue that caused Chrono-Lord Deios to interrupt his phase 2 start and phase 2 end lines with ability cast lines.
Resolved an audio issue that caused Iridikron’s relic to make sounds during the Chrono-Lord Deios encounter.

Events

Little Scales Daycare

Fixed an issue where certain quests were repeatable, rather than daily, as intended.

Secrets of Naxxramas

Developers’ note: We’ve seen feedback that the rewards from Dented Raider tokens are often underwhelming, and agree that there is room for improvement. We hope that these changes help mitigate some of the frustration experienced by heavily engaged players committed to acquiring their Tier 3 sets, but we’d like to emphasize that these items are still intended to be quite rare.
Fixed an issue that prevented Rare items dropping from Dented Raider tokens.
The drop rates for Phylacterweave and Lamented Crusader items have been slightly increased.

Time Rifts

Fixed an issue where the “Book of Kel’Thuzad” could be seen wandering around Tyrhold Reservoir outside of the Time Rifts event
The Field Despair Magnet effect is now removed when leaving a Time Rift event.
When the stage “Into the Rift!” begins, players should no longer be carrying timey-whimey objects they picked up from alternate timeways.
Frozen Croc-Bait now correctly despawns when Time Rift portals open to alternate timelines.
To ease some performance issues in Time Rifts, the maximum target number of players in Thaldraszus has been lowered, particularly while the Time Rift event is active.

Developers’ note: We continue to keep a very close eye on this.

Items

Fixed an issue that caused some belts to go missing when worn by Mechagnomes.

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Kaivax
Community Manager

#20 – July 21, 2023, 4:13 a.m.
Blizzard Post

Hello! Here are the latest hotfixes:
JULY 20, 2023
Classes

Paladin

Protection

Fixed an issue with Tirion’s Devotion causing free Word of Glory casts to grant excessive cooldown reduction.

Customizations

Fixed a bug that could prevent players from being able to change the customization state of their Renewed Proto Drake.

Events

Iskaara Community Feast

Vendors Hanu and Tikukk should now display their vendor windows to players on associated tasks, even if the players have bought all renown items from them.
Patchu should no longer hide his gossip option to purchase feast items from players that are in the middle of certain pet training questlines.

Time Rifts

Resolved some visual errors with the Time Rifts skybox.

Items

Secrets of Naxxramas

Scourgestone acquisition can no longer be toggled off. Players who are in this state will resume receiving Scourgestones.

Developers’ notes: This toggle was added to help alleviate inventory space by players who did not want to engage with the system. However, it was extremely easy to toggle this off without realizing it. We may reintroduce it at a later time.

Professions

Alchemy

Iced Phial of Corrupting Rage’s Overwhelming Rage damage will no longer pierce through immunities.

World

Fixed a bug that caused phasing issues in Dazar’alor.

Wrath of the Lich King Classic

Fixed an issue where certain spells were not removing the effects of Piercing Shots, Ignite, or Deep Wounds from a target.

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Kaivax
Community Manager

#21 – July 25, 2023, 4:12 a.m.
Blizzard Post

Today’s update:

July 24, 2023

Classes [With weekly maintenance in each region]

Death Knight

Blood

All ability damage increased by 10%.

Druid

Guardian

Ursoc’s Fury absorb shield reduced to 50% of damage dealt by Thrash and Maul (was 60%).

Evoker

Augmentation

Developers’ notes: Augmentation is overperforming in dungeons and is doing less direct damage than intended relative to the power of their buffing effects. These adjustments will increase their personal damage in all situations and moderately reduce the effectiveness of their buffs in dungeon content.

Close as Clutchmates now causes Ebon Might and Breath of Eons to be 20% more effective when not in a raid (was 40%).
Fixed a bug where Close as Clutchmates would not increase the Evoker’s damage done via Ebon Might for periodic effects such as Fire Breath.
Ebon Might now increases the Evoker’s damage done by 20% (was 10%).
Eruption damage increased by 40%.
Fate Mirror’s chance to occur reduced to 15% (was 20%).
Aspects’ Favor amplifies Black Attunement to 7%/10% maximum health (was 10%/16%).
The Advanced Combat Log now more accurately attributes support events for Pet/Guardian/Summons damage, accumulator, delayed damage effects (e.g. Execution Sentence, Ignite), and damage against armored targets.

Hunter

Beast Mastery

Barbed Shot damage increased by 15%.
Cobra Shot damage increased by 15%.
Kill Shot damage increased by 15%.

Marksmanship

Trick Shot, Aimed Shot, and Rapid Fire ricochets now deal 65% of their normal damage (was 55%).

Survival

Mongoose Bite damage increased by 5%.
Raptor Strike damage increased by 5%.
Flanking Strike damage increased by 10%.
Kill Command damage increased by 10%.

Monk

Brewmaster

Damage of Spinning Crane Kick reduced by 20%.
Damage of Keg Smash reduced by 5%.

Windwalker

Rising Sun Kick damage increased by 10%.
Fists of Fury damage increased by 10%. Does not apply to PvP Combat.
Blackout Kick damage increased by 10%.
Tiger Palm damage increased by 15%.

Paladin

Protection

All ability damage increased by 8%

Priest

Discipline

Luminous Barrier absorption increased by 30%.

Shadow

Psychic Link now causes direct damage spells to inflict 15% of their damage on all targets afflicted by your Vampiric Touch within 40 yards (was 25%).
Void Spike damage to enemies within 10 yards of the target reduced by 30%.
Devouring Plague damage increased by 12%. Does not apply to PvP Combat.
Mind Blast damage increased by 12%. Does not apply to PvP Combat.
Void Bolt damage increased by 12%. Does not apply to PvP Combat.
Mind Flay damage increased by 12%. Does not apply to PvP Combat.
Mind Flay: Insanity damage increased by 12%. Does not apply to PvP Combat.
Mind Spike damage increased by 12%. Does not apply to PvP Combat.
Mind Spike: Insanity damage increased by 12%. Does not apply to PvP Combat.
Shadow Word: Death damage increased by 12%. Does not apply to PvP Combat.
Prayer of Mending now costs 10% of base mana (was 4%).
Power Word: Life now costs 10% of base mana (was 4%).
Renew now costs 8% of base mana (was 4%).

Shaman

Elemental and Enhancement

Fixed an issue where Primordial Wave would not cause Lightning Bolt or Lava Burst to cleave to targets affected by crowd control.

Enhancement

Healing Surge now costs 8% of base mana (was 10%).

Restoration

All healing increased by 5%.
The range of Restorative Mists heals from Ascendance is now 40 yards (was 20 yards). The initial burst healing from Ascendance remains at 20 yards.

Warrior

Protection

All ability damage increased by 7%.

Dungeons and Raids

Fixed an issue where players’ keystones could fail to upgrade by +3 when completing Neltharus with at least 40% left on the timer.

Algeth’ar Academy

Fixed an issue where Vexamus could sometimes turn unexpectedly while casting Arcane Expulsion.

Aberrus, the Shadowed Crucible

Scalecommander Sarkareth

Increased the sound effect of being near Mind Fragments while a player is in the Emptiness Between Stars.

Events

Time Rifts

Resolved some visual issues in the sky during Time Rifts.

Player versus Player [With weekly maintenance in each region]

Fixed an issue allowing Turnip Punching Bag to be usable in battlegrounds.

Druid

Balance

New Moon, Half Moon, Full Moon no longer deal increased damage in PvP (was 20%).
Owlkin Adept (PvP Talent) now reduces cast time by 10% (was 15%).
High Winds (PvP Talent) now reduces the targets healing and damage by 15% for 3 seconds (was 30% for 6 seconds).
Umbral Embrace now increases damage of Wrath or Starfire by 15% in PvP (was 20%).
Eclipse (Solar) gained from Celestial Alignment and Incarnation: Chosen of Elune increases Nature damage dealt in PvP by 10% (was 15%).
Eclipse (Lunar) gained from Celestial Alignment and Incarnation: Chosen of Elune increases Arcane damage dealt in PvP by 10% (was 15%).
Balance of All Things grants 50% reduced Critical Strike chance in PvP.

Evoker

Augmentation

Ebon Might’s increase to the Evoker’s damage is no longer 40% more effective in PvP Combat.
Eruption damage is now increased by 25% in PvP Combat (was 50%).
Upheaval damage is now increased by 25% in PvP Combat (was 15%)
The damage bonus from Tectonic Locus is now reduced by 70% in PvP Combat.
All healing done is now reduced by 10% in PvP Combat.
Dream Projection healing is now reduced by 25% in PvP Combat.
The absorption effect from Molten Blood is now reduced by 30% in PvP Combat.
Born in Flame now lasts 3 seconds (was 6 seconds).
Burnout from Born in Flame is no longer dispellable.
Fate Mirror now triggers 67% more often in PvP combat.

Devastation

Fire Breath’s damage over time damage increased by 20% in PvP combat (was reduced by 10%).

Mage

Master Shepherd increases Versatility by 12% (was 6%).
Arcane

Developers’ notes: The high-end burst damage of Arcane Mage was reduced with the release of Fractures in Time, so we’re increasing the damage of Arcanosphere, as we’d like it to be a more threatening piece of Arcane’s toolkit. We’re also increasing the baseline damage of a few rotational spells, as Arcane’s overall damage has been lower than we would like, and Nether Tempest has not felt like a competitive spell in PvP.

Arcanosphere damage increased by 25%.
Arcane Missiles damage increased by 12% in PvP Combat (was 5%).
Arcane Orb damage increased by 30% in PvP Combat.
Nether Tempest damage increased by 150% in PvP Combat.

Fire

Developers’ notes: We’re offsetting a few recent damage reduction adjustments and greatly increasing the damage of Living Bomb, with the goal of making it a viable talent option in PvP.

Pyroblast damage increased by 18% in PvP Combat (was 12%).
Fire Blast damage reduced by 3% in PvP Combat (was 8%).
Phoenix Flames damage increased by 22% in PvP Combat (was 16%).
Living Bomb damage increased by 300% in PvP Combat.

Frost

Developers’ notes: We would like Ray of Frost to remain a threatening cast, but still feel it’s slightly more lethal than we’d like. Frostbolt’s damage has fallen behind other options, so we’re increasing its damage to reward casting. Snowdrift’s activation has felt a little too difficult for the amount of risk involved, so we’re reducing the time to trigger the stun effect.

Cryopathy is now 50% effective in PvP Combat (was 60%).
Frostbolt damage increased by 150% in PvP Combat (was 100%).
Snowdrift now has a 2 second activation time (was 3 seconds).

Priest

Angel’s Mercy’s cooldown reduction is now 25% effective in PvP Combat.

Discipline

Penance damage and healing increased by 15% in PvP combat.

Shadow

Mind Trauma now steals 2% haste (was 4%) and stacks up to 9 times (was 6).
From Darkness Comes Light now stacks up to 25 times in PvP Combat (was 50).

Monk

Yu’lon’s Grace effectiveness reduced by 50% in PvP combat.
Windwalker

Developers’ notes: Windwalker Monk’s damage profile is more bursty than we would like, so we are moving more of its damage into base rotational spells.

Rising Star critical strike damage bonus is now 50% effective in PvP Combat.
Serenity now increases damage and healing by 10% in PvP Combat (was 15%).
Whirling Dragon Punch damage is now increased by 120% in PvP Combat (was 80%).

Shaman

Elemental

Developers’ notes: We feel the backlash damage from Flame Shock has not been sufficiently high as to make the decision to dispel it compelling.

Control of Lava damage increased by 40%.
When gaining the Ascendance effect, Lava Burst will no longer automatically be cast on a player target affected by crowd control that breaks from damage.

Enhancement

Developers’ notes: We feel the backlash damage from Flame Shock has not been sufficiently high as to make the decision to dispel it compelling.

Control of Lava damage increased by 40%.

Restoration

Now regenerates 700 mana per second at max level in PvP Combat (was 800).

Warlock

Abyss Walker is now 100% more effective in PvP combat.
Impish Instincts now reduces the cooldown of Demonic Circle by 3 seconds when triggered (was 2 seconds).

Affliction

Haunt now deals 230% increased damage in PvP combat.

Warrior

Slam damage is now increased by 85% in PvP Combat (was 48%).
Arms

Developers’ notes: We’re increasing the damage of Bladestorm baseline and removing some power from the Unhinged talent, as its damage could be unpredictable for both the Warrior and their enemies. We’re also increasing the damage of Overpower to increase Arm Warrior’s consistent pressure.

Overpower damage is now increased by 30% in PvP Combat (was 20%).
Bladestorm damage increased by 40% in PvP Combat.
Mortal Strike damage increased by 10% in PvP Combat.
Mortal Strikes from the Unhinged talent are now cast at 60% effectiveness.

Fury

Developers’ notes: We’re increasing the damage of a few Fury Warrior spells we feel are not impactful enough in PvP.

Execute damage is now increased by 25% in PvP Combat (was 10%).
Onslaught damage increased by 15% in PvP Combat.
Ravager damage increased by 30% in PvP Combat.

Quests

Fixed an issue that could cause a player in the New Player Experience to become permanently, unintentionally unable to resume the tutorials.

Wrath of the Lich King Classic

Fixed some issues around the general interactions of Death Knight’s Desecration with its targets.

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Kaivax
Community Manager

#25 – July 27, 2023, 12:56 a.m.
Blizzard Post

Hello. Here are the latest:

July 26, 2023

Dungeons and Raids

Dawn of the Infinite

Fixed an issue where where players protected by Cloak of Shadows or Aspect of the Turtle could still be hit by Displacement and expelled from the Bronze Temple.

Neltharus

Resolved an issue that would sometimes cause Chargath to take no actions after casting Fiery Focus.
Fixed a bug that allowed Qalashi Warden’s Volcanic Guard to sometimes change direction.

Player versus Player

Items

Paracausal Fragment of Doomhammer damage reduced by 60% in PvP combat.
Paracausal Fragment of Shalamayne damage reduced by 60% in PvP combat.
Paracausal Fragment of Frostmourne Pillar of Frost damage reduced by 70% in PvP combat.

Death Knight

Resolved an issue causing Festermight to not gain its full benefit when bursting Festering Wounds with Doomburst talented.
Resolved an issue causing Death Coils from Improved Death Coil to not burst Festering Wounds on secondary targets with Doomburst talented.

Toys

After completing the Daycare Derby achievement, players can take the toy reward from their mail and use it to add to their toy box as expected.

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Kaivax
Community Manager

#28 – July 28, 2023, 2:23 a.m.
Blizzard Post

July 27, 2023

Classes

Evoker

Augmentation

Oppressing Roar no longer increases the duration of Breath of Eons while talented into Perilous Fate.

Dungeons and Raids

Neltharus

Burning Chains no longer affect creatures outside of the Smoldering Barracks.

Professions

Blacksmithing

Fixed an issue where the Shadowed Impact Buckler had a higher crafting difficulty than intended.

Quests

The turn-in for “Hochenblume Harvest” should now only take the expected 5 Hochenblume.