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Dragonflight Season 3 Balance Druid Guide

Check out our Dragonflight Season 3 Balance Druid Guide for World of Warcraft Patch 10.2. From Basics to more Advanced Tips & Strategies. All you need to know about Warcraft!

General Information

Welcome to the Season 3 Guide for Balance Druid in Patch 10.2 – Guardians of the Dream. We will help you to learn and master Balance Druid in either Raids or Mythic Keystone Dungeons.

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Stat Priority

General Stat Priority for Balance Druids with our Build is:

  1. Intellect
  2. Mastery
  3. Haste
  4. Versatility
  5. Critical Strike

 

Best Embellishments

 

Changes in Season 3

Season 3 has introduced many Class Changes, aswell as a new Tier Set, new Embellishments and more.

Druid

  • Innervate duration is now eight seconds (was 10 seconds).
  • Heart of the Wild has been updated – Now additionally reduces the cast time of Balance spells by 30 percent and increases their damage by 20 percent (was 30 percent) and generates one combo point per two seconds while in Cat Form and increases Physical damage by 20 percent (was 30 percent).

 

Balance

  • Developers’ note: In Guardians of the Dream we’d like to diversify Balance’s talent builds in different content and provide more viable options. Wild Mushrooms was too expensive to compete with other talent options, so we combined it and Fungal Growth into a single point. Wild Mushrooms is now a choice node with a revised Orbital Strike that is no longer tied to Celestial Alignment – you can choose the steady damage of Wild Mushrooms or a less frequent, big burst of damage with Orbital Strike. We also removed the conflict between maintaining Rattle the Stars and maximizing Starlord – we like the “save resources and spend during Eclipse” gameplay of Balance and feel Starlord epitomizes it better.
  • Damage of all abilities increased by two percent.
  • Nature’s Grace now grants 10 percent Haste (was 15 percent).
  • Power of Goldrinn damage increased by 20 percent. Moved to where Starlord was located in Fractures in Time.
  • Starlord has moved to where Power of Goldrinn was located in Fractures in Time.
  • Rattle the Stars has been redesigned – It is no longer a buff that stacks when you cast Starsurge or Starfall and is now a passive bonus that always reduces the cost of Starsurge and Starfall by 10 percent and increases their damage by 12 percent.
  • Fungal Growth has been removed. Wild Mushrooms now includes the effects of Fungal Growth.
  • Wild Mushrooms’ damage has been reduced by 20 percent and the Fungal Growth damage over time has been reduced to 60 percent of Wild Mushroom damage (was 70 percent). Fungal Growth’s damage over time now deals damage over 10 seconds (was eight seconds).
  • Mastery: Astral Invocation has been updated – Your Nature spells deal increased damage and additional damage to targets affected by Sunfire. Your Arcane spells deal increased damage and additional damage to targets affected by Moonfire.
  • Friend of the Fae’s tooltip changed to “When a Faerie Dragon is summoned, your spells deal 10 percent increased damage for 20 seconds.”
    • Developers’ note: This is a tooltip consistency change, not a functional changes. Balance spells whose tooltips say they modify your Arcane and Nature spell damage, like when you get the benefit of both Eclipses during Celestial Alignment, provide double their bonus to Astral spells. Friend of the Fae does not.
  • Orbital Strike is reverted to its original design and location in the talent tree.
  • Wild Mushrooms damage increased by 10 percent.
  • The positions of the Aethereal Kindling and Lunar Shrapnel talents have been swapped.
  • Starsurge damage increased by six percent. This does not affect PvP combat.
  • Shooting Stars damage increased by 15 percent.
  • Fixed a few issues with Balance’s Mastery. Mastery’s default damage bonuses now correctly increase the damage of Wild Mushroom, Power of Goldrinn, and Orbital Strike.

Stat Priority in Patch 10.2

General Stat Priority for Balance Druids with our Build is:

  1. Intellect
  2. Mastery
  3. Haste
  4. Versatility
  5. Critical Strike

 

  • Intellect is your primary stat, meaning that Itemlevel is superior in most cases. Higher Itemlevel will also increase your Stamina and Armor that you gain.
  • Critical Strike increases the chance for your abilities and spells to deal double damage.
  • Haste reduces your global cooldown, your time to cast spells, and reduces the cooldown of many abilities.
  • Versatility grants you a flat damage and healing increase, but also a damage decrease for half of its value.
  • Mastery increases your Nature and Arcane damage during either Sunfire or Moonfire.

 

The further we are getting into the expansion, the effects of diminishing returns start to limit your effective gain of your secondary stats. After reaching 30% (by rating) of any given stat, you will start to receive a penalty that reduces the gain from more of the same stat over this treshold.

Stat priority can differ on every character. Make sure to simulate yourself on Raidbots get the perfect results for you.

Builds and Talents

Our Talent Trees are updated every week, reflecting all current Mythic+ Affixes, aswell as the most popular Talent Builds for Raid.

Last Update: [timer_shortcode], 2:00pm CET

Gear and Trinkets for Season 3

Balance Druid Best In Slot Gear from the current Raid – Amirdrassil, the Dreams Hope

This list contains the BiS Items for Balance Druid obtained through the current Raid – Amirdrassil, The Dreams Hope. Those Items yield the highest natural Itemlevel which grants the most amount of Primary Stats.

SlotItem
HeadBenevolent Embersage’s Casque
NecklaceAmulet of Eonar’s Chosen
ShouldersBenevolent Embersage’s Wisdom
CloakMantle of Blazing Sacrifice
ChestBenevolent Embersage’s Robe
WristsVerdant Sanctuary Bands
HandsBenevolent Embersage’s Talons
BeltEternal Sentinel’s Cord
LegsBenevolent Embersage’s Leggings
BootsTasseted Emberwalkers
Ring 1Band of Burning Thorns
Ring 2Signet of the Last Elder
Weapon 1Vakash, the Shadowed Inferno
Weapon 2Trickster’s Captivating Chime
 
Best Embellishments for Balance Druid

Besides all other Items that can be obtained through Crafting on the highest Itemlevel, Players can wear two Items with the “Embellishment” tag. These Items grant additional power which should be used. The current most popular Embellishments for Balance Druid are:

 
Best Primordial Stones for Balance Druid from Patch 10.0.7

If a player still chooses to wear the Onyx Annulet, you can equip three Primordial Stones into it. The most popular Primordial Stones are:

 
Best Trinkets for Balance Druid

This List shows the current best Trinkets of Balance Druid in a Single Target Situation. This list might not reflect the perfect choice for your specific situation. Trinkets can differ at any boss or in different dungeons. To see a full overview of Trinkets – Please visit Bloodmallet

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Gems, Enchants and Consumables

Best Gems in Season 3

Regarding the Stat Priority listed above, we currently suggest using the following Sockets in your Gear. Keep in mind that using Elemental Lariat will always trigger the lower-valued stat of your Gems. If you want to trigger the desired stat, you have use the opposite Gem at least once in your Gear.

  • 1 (Limited to 1)
  • 1
 
Best Enchants in Season 3

Enchants of Tertiary Stats (Avoidance, Speed and Leech) varies by player preference. 

 

Best Consumables in Season 3

Best Races for Balance Druid

Each Race in World of Warcraft offers their unique combat benefits which provide different powers to a specific Class. We would suggest that Players choose the Race of their choice, regardless of the Power gained. Here is a list of the different Races and their performance.

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